blob: ea552f2b4d28f7a60c46ee06f18a5465f6585d96 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int4 textureLoad_1d43ae(texture1d<int, access::read_write> tint_symbol) {
int arg_1 = 1;
int4 res = tint_symbol.read(uint(tint_clamp(arg_1, 0, int((tint_symbol.get_width(0) - 1u)))));
return res;
}
fragment void fragment_main(device int4* tint_symbol_1 [[buffer(0)]], texture1d<int, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_1d43ae(tint_symbol_2);
return;
}
kernel void compute_main(device int4* tint_symbol_3 [[buffer(0)]], texture1d<int, access::read_write> tint_symbol_4 [[texture(0)]]) {
*(tint_symbol_3) = textureLoad_1d43ae(tint_symbol_4);
return;
}