blob: 6514157bd707ee6caa65bd70197fa477e7324d8f [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_5e1843() {
uint2 arg_1 = (1u).xx;
uint arg_2 = 1u;
uint3 v = (0u).xxx;
arg_0.GetDimensions(v.x, v.y, v.z);
uint v_1 = min(arg_2, (v.z - 1u));
uint3 v_2 = (0u).xxx;
arg_0.GetDimensions(v_2.x, v_2.y, v_2.z);
int2 v_3 = int2(min(arg_1, (v_2.xy - (1u).xx)));
uint4 res = uint4(arg_0.Load(int4(v_3, int(v_1), int(0))));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_5e1843());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_5e1843());
}