blob: b5de2ccd626fabf9b0b4e86d2bc54d0e921fc778 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int4* prevent_dce;
texture1d<int, access::read_write> arg_0;
};
int4 textureLoad_d8be5a(tint_module_vars_struct tint_module_vars) {
int arg_1 = 1;
int const v = arg_1;
uint const v_1 = (uint(tint_module_vars.arg_0.get_width()) - 1u);
int4 res = tint_module_vars.arg_0.read(min(uint(v), v_1));
return res;
}
fragment void fragment_main(device int4* prevent_dce [[buffer(0)]], texture1d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_d8be5a(tint_module_vars);
}
kernel void compute_main(device int4* prevent_dce [[buffer(0)]], texture1d<int, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_d8be5a(tint_module_vars);
}