blob: 35f9d1a1247e13f8bf98050c2d95bd2d54c568e8 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
ivec4 inner;
} v;
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_ef2ec3() {
uint arg_1 = 1u;
uint v_1 = arg_1;
ivec4 res = imageLoad(arg_0, ivec2(uvec2(min(v_1, (uvec2(imageSize(arg_0)).x - 1u)), 0u)));
return res;
}
void main() {
v.inner = textureLoad_ef2ec3();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
ivec4 inner;
} v;
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_ef2ec3() {
uint arg_1 = 1u;
uint v_1 = arg_1;
ivec4 res = imageLoad(arg_0, ivec2(uvec2(min(v_1, (uvec2(imageSize(arg_0)).x - 1u)), 0u)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_ef2ec3();
}