blob: 4f79a7e02e722612368ccf3cc30559341981cb54 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void distance_3a175a() {
float res = 0.0f;
}
vertex float4 vertex_main() {
distance_3a175a();
return float4(0.0f);
}
fragment void fragment_main() {
distance_3a175a();
}
kernel void compute_main() {
distance_3a175a();
}