blob: dc90cd9dd91050bf951c5b9e6f05e8c167366c03 [file]
//
// fragment_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_7cec8d() {
int2 arg_1 = (1).xx;
int arg_2 = 1;
int4 arg_3 = (1).xxxx;
arg_0[int3(arg_1, arg_2)] = arg_3;
}
void fragment_main() {
textureStore_7cec8d();
return;
}
//
// compute_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_7cec8d() {
int2 arg_1 = (1).xx;
int arg_2 = 1;
int4 arg_3 = (1).xxxx;
arg_0[int3(arg_1, arg_2)] = arg_3;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7cec8d();
return;
}