blob: eca2e6468d481ecd8f670646bc40a73b012300a0 [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<int, access::write> arg_0;
};
void textureStore_cb3b0b(tint_module_vars_struct tint_module_vars) {
uint3 arg_1 = uint3(1u);
int4 arg_2 = int4(1);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
fragment void fragment_main(texture3d<int, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_cb3b0b(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<int, access::write> arg_0;
};
void textureStore_cb3b0b(tint_module_vars_struct tint_module_vars) {
uint3 arg_1 = uint3(1u);
int4 arg_2 = int4(1);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
kernel void compute_main(texture3d<int, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_cb3b0b(tint_module_vars);
}