blob: 5be5142d9601156451035c6f62a019a25ab1d181 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct f_inputs {
float4 uv [[user(locn0)]];
float4 fbf [[color(0)]];
};
void g(float a, float b, float c) {
}
void f_inner(float4 pos, float4 uv, float4 fbf) {
g(pos.x, uv.x, fbf.x);
}
fragment void f(float4 pos [[position]], f_inputs inputs [[stage_in]]) {
f_inner(pos, inputs.uv, inputs.fbf);
}