| struct main_outputs { | |
| float4 tint_symbol : SV_Target0; | |
| }; | |
| void bar() { | |
| } | |
| float4 main_inner() { | |
| float2 a = (0.0f).xx; | |
| bar(); | |
| return float4(0.40000000596046447754f, 0.40000000596046447754f, 0.80000001192092895508f, 1.0f); | |
| } | |
| main_outputs main() { | |
| main_outputs v = {main_inner()}; | |
| return v; | |
| } | |