commit | ec953bd795cdbdffd0f9f533c676efdcfbb0d6a9 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Mon Jan 22 14:20:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 22 14:20:54 2024 +0000 |
tree | b83d2ba21b7f8e492210fb8e647892659fb9120a | |
parent | fb5a3316df3273f3d8c31bcda83c3a2858950d86 [diff] |
Roll SwiftShader from 328e794f0c8b to 5ab5177fc72d (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/328e794f0c8b..5ab5177fc72d 2024-01-22 syoussefi@google.com Clamp LOD during image Fetch for robustness If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: Ia00356bee2bee88626f1b47b58b1bb10480d3e31 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171001 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.