Roll build/ 266be69ba..db0d31d70 (77 commits)

https://chromium.googlesource.com/chromium/src/build/+log/266be69ba961..db0d31d70284

$ git log 266be69ba..db0d31d70 --date=short --no-merges --format='%ad %ae %s'
2025-04-09 lokokung [wasm] Don't require the .debug.wasm file since it's flag dependent.
2025-04-08 ukai siso: disable cross remote rust link
2025-04-08 dpranke Remove exec_script_whitelist from //build/dotfile_settings.gni.
2025-04-08 chromium-internal-autoroll Roll Fuchsia Internal Images from 27.20250330.103.1 to 27.20250408.102.1
2025-04-08 agrieve Android: Fix missing java deps error message
2025-04-08 hypan Bump timeout of AVD startup from 60 secs to 120 secs.
2025-04-08 agrieve NullAway: Remove some defaults from list of @Initializers
2025-04-08 hans Revert "[build] Suppress new -Wunnecessary-virtual-specifier warning"
2025-04-08 digit [fuchsia][sdk] Generate .build-id/ directory for debug symbols.
2025-04-07 jwata siso: Disable remote Android steps when enable_kythe_annotations = true
2025-04-07 ayzhao Roll rust *only* f7b43542838f0a4a6cfdb17fbeadf45002042a77-1 : 3f690c2257b7080cd3a8cce64e082fc972148990-1
2025-04-07 collinbaker Call Rust default allocator directly from Rust
2025-04-07 martinkong Filter out some files that are being pushed to the device
2025-04-07 ahmedmoussa Revert "Replace usage of g_settings_new() with ui::GSettingsNew()"
2025-04-07 thomasanderson Replace usage of g_settings_new() with ui::GSettingsNew()
2025-04-07 michaeldo Remove AppIcon xcasset workaround for Xcode 15
2025-04-07 dloehr Mac: Switch to Xcode 16.3 (16E140) and SDK 15.4 (24E241)
2025-04-07 mheikal Add generated file hash to android_deps/autorolled version string
2025-04-07 tikuta build/config/compiler/BUILD.gn: Simplify -Wall
2025-04-04 zijiehe [fuchsia] use streaming and increase buffer-size to ensure the comprehensive of the trace
2025-04-04 collinbaker Reland "Use #[global_allocator] to provide Rust allocator implementation"
2025-04-04 dloehr Patch d3dcompiler_47.dll in Windows Toolchain.
2025-04-04 dtapuska [ios blink] Add support for arm64e target
2025-04-03 agrieve Android: Suppress d8 warning about MethodHandle.invoke
2025-04-03 luci-bisection Revert "Use #[global_allocator] to provide Rust allocator implementation"
2025-04-03 collinbaker Use #[global_allocator] to provide Rust allocator implementation
2025-04-03 agrieve Default to arm64-high when mapping versionCode->arch
2025-04-03 agrieve Remove unused GN variable "use_upstream_errorprone_annotations_threadsafe"
2025-04-03 agrieve install-build-deps.py: Fix --android not working on Googler cloudtops
2025-04-03 mheikal Add check to ensure bots explicitly set android_static_analysis
2025-04-02 ukai Reland "make get_concurrent_links.py cgroup aware"
2025-04-02 oka Never truncate logs starting with #<number>
2025-04-02 ukai Revert "make get_concurrent_links.py cgroup aware"
2025-04-02 mheikal Fix jar_utils.py exclusion list after autorolled migration
2025-04-02 tsepez Enable unsafe buffer warnings for chromium, try #3.
2025-04-02 wnwen android: Enable nullaway for testonly targets
2025-04-02 gbiv Reland "build: pass CrOS' compiler_rt instead of Chrome's"
2025-04-02 ukai Revert "get_concurrent_links.py: use multiprocessing.cpu_count() if cgroup is not set"
2025-04-02 ukai get_concurrent_links.py: use multiprocessing.cpu_count() if cgroup is not set
2025-04-01 jkim Fix typos for tvOS in ios_sdk.gni
2025-04-01 sadmac Update for ffx target list schema change
2025-04-01 lukasza [gnrt] Vendor third-party crates into epoch-based directories.
2025-04-01 wnwen Add @NullMarked to //build/..{unzip,deobfuscate}
2025-04-01 zijiehe Revert "[fuchsia][sdk] Generate .build-id/ directory for debug symbols."
2025-04-01 skym Fix asynchronously spelling error
2025-04-01 digit [fuchsia][sdk] Generate .build-id/ directory for debug symbols.
2025-04-01 hans [build] Suppress new -Wunnecessary-virtual-specifier warning
2025-04-01 tikuta build: Remove -Wno-misleading-indentation
2025-04-01 fqj Revert "build: pass CrOS' compiler_rt instead of Chrome's"
2025-03-31 ukai make get_concurrent_links.py cgroup aware
2025-03-31 mikt Revert "Enable unsafe libc warnings, try #2"
2025-03-31 liza Roll cxx: 1.0.146 => 1.0.150 in //third_party/rust.
2025-03-31 tsepez Enable unsafe libc warnings, try #2
2025-03-31 hans [build] Unsuppress -Wimplicit-int-conversion on fuchsia
2025-03-31 tikuta build: Remove -Wno-c++11-narrowing-const-reference
2025-03-31 tikuta compiler: Remove unused warning suppressions
2025-03-30 chromium-internal-autoroll Roll Fuchsia Internal Images from 27.20250323.101.1 to 27.20250330.103.1
2025-03-30 gbiv build: pass CrOS' compiler_rt instead of Chrome's
2025-03-28 luci-bisection Revert "Enable unsafe libc calls in Chromium's unsafe buffer paths file."
2025-03-28 tsepez Enable unsafe libc calls in Chromium's unsafe buffer paths file.
2025-03-28 ukai set comment for android_static_analysis
2025-03-28 ewannpv Adds the kCollaborationJoinTabGroup sign-in access point
2025-03-28 lukasza [rust png] Rust equivalent of `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION`
2025-03-27 aeubanks Unsuppress -Wmissing-template-arg-list-after-template-kw
2025-03-26 zijiehe [fuchsia] remove extra-path
2025-03-26 mheikal Fix siso android/tracerefereces config to respect build_server
2025-03-26 sophiechang Roll protobuf to v30.1
2025-03-26 smaier Roll Error Prone from TKp0LDZjoG40SrElf... to 2cQ2nbgV3geU7-Rin...
2025-03-26 danilchap Roll abseil_revision 310e6f4f0f..fd39cfa467
2025-03-26 mheikal Add build server docs to static_analysis.md
2025-03-26 dloehr Add warning suppression mapping file to the build
2025-03-26 tsepez Prepare unsafe buffers file for upcoming libc suppression.
2025-03-26 jwata Reland "siso: Re-enable remote proguard step along with remote trace_references step" along with remote trace_event_bytecode_rewriter step
2025-03-25 hypan Report android emulator timing on installing CIPD and serial listening.
2025-03-25 zijiehe [fuchsia] Increase the count of pkgctl resolve retries to 5
2025-03-25 agrieve Reland #2: "Remove old proguard flag keeping enum values"
2025-03-25 bpastene android: Remove skylab-isms from test runner; support network devices

Created with:
  roll-dep build

Change-Id: Ia8dd16a8f8b86d450d8b21e3b72f9c43a6ab88c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/239857
Auto-Submit: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2 files changed
tree: 3aedea2c9b0a9c4f9e14a745bdf92fc086e7b550
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. WATCHLISTS
  45. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.