commit | ed093f6f1a090ecea81945c015463943d8b5a569 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Sep 13 16:59:52 2023 +0000 |
committer | James Price <jrprice@google.com> | Wed Sep 13 16:59:52 2023 +0000 |
tree | cb25edb40803f8b5cd8bf4137c83c4da2e5fc6ed | |
parent | 94a6a818d57cd9e0d1be58f4ea896f5bedc4f58d [diff] |
Add use_tint_ir toggle to Dawn Pass the value through to the SPIR-V writer in the Vulkan backend. Bug: tint:1718 Change-Id: I6fd509962ce12e0aa8cc371d1938b1798ed3cbcd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151200 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.