| // Copyright 2021 The Tint Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <fstream> | |
| #include <sstream> | |
| #include <string> | |
| #include <thread> | |
| #include <type_traits> | |
| #include <vector> | |
| #include "tools/src/cmd/remote-compile/compile.h" | |
| #include "tools/src/cmd/remote-compile/socket.h" | |
| namespace { | |
| #if 0 | |
| #define DEBUG(msg, ...) printf(msg "\n", ##__VA_ARGS__) | |
| #else | |
| #define DEBUG(...) | |
| #endif | |
| /// Print the tool usage, and exit with 1. | |
| void ShowUsage() { | |
| const char* name = "tint-remote-compile"; | |
| printf(R"(%s is a tool for compiling a shader on a remote machine | |
| usage as server: | |
| %s -s [-p port-number] | |
| usage as client: | |
| %s [-p port-number] [server-address] shader-file-path | |
| [server-address] can be omitted if the TINT_REMOTE_COMPILE_ADDRESS environment | |
| variable is set. | |
| Alternatively, you can pass xcrun arguments so %s can be used as a | |
| drop-in replacement. | |
| )", | |
| name, name, name, name); | |
| exit(1); | |
| } | |
| /// The protocol version code. Bump each time the protocol changes | |
| constexpr uint32_t kProtocolVersion = 1; | |
| /// Supported shader source languages | |
| enum SourceLanguage { | |
| MSL, | |
| }; | |
| /// Stream is a serialization wrapper around a socket | |
| struct Stream { | |
| /// The underlying socket | |
| Socket* const socket; | |
| /// Error state | |
| std::string error; | |
| /// Writes a uint32_t to the socket | |
| Stream operator<<(uint32_t v) { | |
| if (error.empty()) { | |
| Write(&v, sizeof(v)); | |
| } | |
| return *this; | |
| } | |
| /// Reads a uint32_t from the socket | |
| Stream operator>>(uint32_t& v) { | |
| if (error.empty()) { | |
| Read(&v, sizeof(v)); | |
| } | |
| return *this; | |
| } | |
| /// Writes a std::string to the socket | |
| Stream operator<<(const std::string& v) { | |
| if (error.empty()) { | |
| uint32_t count = static_cast<uint32_t>(v.size()); | |
| *this << count; | |
| if (count) { | |
| Write(v.data(), count); | |
| } | |
| } | |
| return *this; | |
| } | |
| /// Reads a std::string from the socket | |
| Stream operator>>(std::string& v) { | |
| uint32_t count = 0; | |
| *this >> count; | |
| if (count) { | |
| std::vector<char> buf(count); | |
| if (Read(buf.data(), count)) { | |
| v = std::string(buf.data(), buf.size()); | |
| } | |
| } else { | |
| v.clear(); | |
| } | |
| return *this; | |
| } | |
| /// Writes an enum value to the socket | |
| template <typename T> | |
| std::enable_if_t<std::is_enum<T>::value, Stream> operator<<(T e) { | |
| return *this << static_cast<uint32_t>(e); | |
| } | |
| /// Reads an enum value from the socket | |
| template <typename T> | |
| std::enable_if_t<std::is_enum<T>::value, Stream> operator>>(T& e) { | |
| uint32_t v; | |
| *this >> v; | |
| e = static_cast<T>(v); | |
| return *this; | |
| } | |
| private: | |
| bool Write(const void* data, size_t size) { | |
| if (error.empty()) { | |
| if (!socket->Write(data, size)) { | |
| error = "Socket::Write() failed"; | |
| } | |
| } | |
| return error.empty(); | |
| } | |
| bool Read(void* data, size_t size) { | |
| auto buf = reinterpret_cast<uint8_t*>(data); | |
| while (size > 0 && error.empty()) { | |
| if (auto n = socket->Read(buf, size)) { | |
| if (n > size) { | |
| error = "Socket::Read() returned more bytes than requested"; | |
| return false; | |
| } | |
| size -= n; | |
| buf += n; | |
| } else { | |
| error = "Socket::Read() failed"; | |
| } | |
| } | |
| return error.empty(); | |
| } | |
| }; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Messages | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// Base class for all messages | |
| struct Message { | |
| /// The type of the message | |
| enum class Type { | |
| ConnectionRequest, | |
| ConnectionResponse, | |
| CompileRequest, | |
| CompileResponse, | |
| }; | |
| explicit Message(Type ty) : type(ty) {} | |
| const Type type; | |
| }; | |
| struct ConnectionResponse : Message { // Server -> Client | |
| ConnectionResponse() : Message(Type::ConnectionResponse) {} | |
| template <typename T> | |
| void Serialize(T&& f) { | |
| f(error); | |
| } | |
| std::string error; | |
| }; | |
| struct ConnectionRequest : Message { // Client -> Server | |
| using Response = ConnectionResponse; | |
| explicit ConnectionRequest(uint32_t proto_ver = kProtocolVersion) | |
| : Message(Type::ConnectionRequest), protocol_version(proto_ver) {} | |
| template <typename T> | |
| void Serialize(T&& f) { | |
| f(protocol_version); | |
| } | |
| uint32_t protocol_version; | |
| }; | |
| struct CompileResponse : Message { // Server -> Client | |
| CompileResponse() : Message(Type::CompileResponse) {} | |
| template <typename T> | |
| void Serialize(T&& f) { | |
| f(error); | |
| } | |
| std::string error; | |
| }; | |
| struct CompileRequest : Message { // Client -> Server | |
| using Response = CompileResponse; | |
| CompileRequest() : Message(Type::CompileRequest) {} | |
| CompileRequest(SourceLanguage lang, std::string src) | |
| : Message(Type::CompileRequest), language(lang), source(src) {} | |
| template <typename T> | |
| void Serialize(T&& f) { | |
| f(language); | |
| f(source); | |
| } | |
| SourceLanguage language; | |
| std::string source; | |
| }; | |
| /// Writes the message `m` to the stream `s` | |
| template <typename MESSAGE> | |
| std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator<<(Stream& s, | |
| const MESSAGE& m) { | |
| s << m.type; | |
| const_cast<MESSAGE&>(m).Serialize([&s](const auto& value) { s << value; }); | |
| return s; | |
| } | |
| /// Reads the message `m` from the stream `s` | |
| template <typename MESSAGE> | |
| std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator>>(Stream& s, | |
| MESSAGE& m) { | |
| Message::Type ty; | |
| s >> ty; | |
| if (s.error.empty()) { | |
| if (ty == m.type) { | |
| m.Serialize([&s](auto& value) { s >> value; }); | |
| } else { | |
| std::stringstream ss; | |
| ss << "expected message type " << static_cast<int>(m.type) << ", got " | |
| << static_cast<int>(ty); | |
| s.error = ss.str(); | |
| } | |
| } | |
| return s; | |
| } | |
| /// Writes the request message `req` to the stream `s`, then reads and returns | |
| /// the response message from the same stream. | |
| template <typename REQUEST, typename RESPONSE = typename REQUEST::Response> | |
| RESPONSE Send(Stream& s, const REQUEST& req) { | |
| s << req; | |
| if (s.error.empty()) { | |
| RESPONSE resp; | |
| s >> resp; | |
| if (s.error.empty()) { | |
| return resp; | |
| } | |
| } | |
| return {}; | |
| } | |
| } // namespace | |
| bool RunServer(std::string port); | |
| bool RunClient(std::string address, std::string port, std::string file); | |
| int main(int argc, char* argv[]) { | |
| bool run_server = false; | |
| std::string port = "19000"; | |
| std::vector<std::string> args; | |
| for (int i = 1; i < argc; i++) { | |
| std::string arg = argv[i]; | |
| if (arg == "-s" || arg == "--server") { | |
| run_server = true; | |
| continue; | |
| } | |
| if (arg == "-p" || arg == "--port") { | |
| if (i < argc - 1) { | |
| i++; | |
| port = argv[i]; | |
| } else { | |
| printf("expected port number"); | |
| exit(1); | |
| } | |
| continue; | |
| } | |
| // xcrun flags are ignored so this executable can be used as a replacement for xcrun. | |
| if ((arg == "-x" || arg == "-sdk") && (i < argc - 1)) { | |
| i++; | |
| continue; | |
| } | |
| if (arg == "metal") { | |
| for (; i < argc; i++) { | |
| if (std::string(argv[i]) == "-c") { | |
| break; | |
| } | |
| } | |
| continue; | |
| } | |
| args.emplace_back(arg); | |
| } | |
| bool success = false; | |
| if (run_server) { | |
| success = RunServer(port); | |
| } else { | |
| std::string address; | |
| std::string file; | |
| switch (args.size()) { | |
| case 1: | |
| if (auto* addr = getenv("TINT_REMOTE_COMPILE_ADDRESS")) { | |
| address = addr; | |
| } | |
| file = args[0]; | |
| break; | |
| case 2: | |
| address = args[0]; | |
| file = args[1]; | |
| break; | |
| } | |
| if (address.empty() || file.empty()) { | |
| ShowUsage(); | |
| } | |
| success = RunClient(address, port, file); | |
| } | |
| if (!success) { | |
| exit(1); | |
| } | |
| return 0; | |
| } | |
| bool RunServer(std::string port) { | |
| auto server_socket = Socket::Listen("", port.c_str()); | |
| if (!server_socket) { | |
| printf("Failed to listen on port %s\n", port.c_str()); | |
| return false; | |
| } | |
| printf("Listening on port %s...\n", port.c_str()); | |
| while (auto conn = server_socket->Accept()) { | |
| std::thread([=] { | |
| DEBUG("Client connected..."); | |
| Stream stream{conn.get()}; | |
| { | |
| ConnectionRequest req; | |
| stream >> req; | |
| if (!stream.error.empty()) { | |
| DEBUG("%s", stream.error.c_str()); | |
| return; | |
| } | |
| ConnectionResponse resp; | |
| if (req.protocol_version != kProtocolVersion) { | |
| DEBUG("Protocol version mismatch"); | |
| resp.error = "Protocol version mismatch"; | |
| stream << resp; | |
| return; | |
| } | |
| stream << resp; | |
| } | |
| DEBUG("Connection established"); | |
| { | |
| CompileRequest req; | |
| stream >> req; | |
| if (!stream.error.empty()) { | |
| DEBUG("%s\n", stream.error.c_str()); | |
| return; | |
| } | |
| #ifdef TINT_ENABLE_MSL_COMPILATION_USING_METAL_API | |
| if (req.language == SourceLanguage::MSL) { | |
| auto result = CompileMslUsingMetalAPI(req.source); | |
| CompileResponse resp; | |
| if (!result.success) { | |
| resp.error = result.output; | |
| } | |
| stream << resp; | |
| return; | |
| } | |
| #endif | |
| CompileResponse resp; | |
| resp.error = "server cannot compile this type of shader"; | |
| stream << resp; | |
| } | |
| }).detach(); | |
| } | |
| return true; | |
| } | |
| bool RunClient(std::string address, std::string port, std::string file) { | |
| // Read the file | |
| std::ifstream input(file, std::ios::binary); | |
| if (!input) { | |
| printf("Couldn't open '%s'\n", file.c_str()); | |
| return false; | |
| } | |
| std::string source((std::istreambuf_iterator<char>(input)), std::istreambuf_iterator<char>()); | |
| constexpr const int timeout_ms = 10000; | |
| DEBUG("Connecting to %s:%s...", address.c_str(), port.c_str()); | |
| auto conn = Socket::Connect(address.c_str(), port.c_str(), timeout_ms); | |
| if (!conn) { | |
| printf("Connection failed\n"); | |
| return false; | |
| } | |
| Stream stream{conn.get()}; | |
| DEBUG("Sending connection request..."); | |
| auto conn_resp = Send(stream, ConnectionRequest{kProtocolVersion}); | |
| if (!stream.error.empty()) { | |
| printf("%s\n", stream.error.c_str()); | |
| return false; | |
| } | |
| if (!conn_resp.error.empty()) { | |
| printf("%s\n", conn_resp.error.c_str()); | |
| return false; | |
| } | |
| DEBUG("Connection established. Requesting compile..."); | |
| auto comp_resp = Send(stream, CompileRequest{SourceLanguage::MSL, source}); | |
| if (!stream.error.empty()) { | |
| printf("%s\n", stream.error.c_str()); | |
| return false; | |
| } | |
| if (!comp_resp.error.empty()) { | |
| printf("%s\n", comp_resp.error.c_str()); | |
| return false; | |
| } | |
| DEBUG("Compilation successful"); | |
| return true; | |
| } |