| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "common/Math.h" |
| #include "common/vulkan_platform.h" |
| #include "dawn_native/VulkanBackend.h" |
| #include "dawn_native/vulkan/AdapterVk.h" |
| #include "dawn_native/vulkan/DeviceVk.h" |
| #include "dawn_native/vulkan/FencedDeleter.h" |
| #include "dawn_native/vulkan/ResourceMemoryAllocatorVk.h" |
| #include "dawn_native/vulkan/TextureVk.h" |
| #include "utils/SystemUtils.h" |
| #include "utils/WGPUHelpers.h" |
| |
| #include <fcntl.h> |
| #include <gbm.h> |
| |
| namespace dawn_native { namespace vulkan { |
| |
| namespace { |
| |
| class VulkanImageWrappingTestBase : public DawnTest { |
| protected: |
| std::vector<const char*> GetRequiredFeatures() override { |
| return {"dawn-internal-usages"}; |
| } |
| |
| public: |
| void SetUp() override { |
| DawnTest::SetUp(); |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| gbmDevice = CreateGbmDevice(); |
| deviceVk = dawn_native::vulkan::ToBackend(dawn_native::FromAPI(device.Get())); |
| |
| defaultGbmBo = CreateGbmBo(1, 1, true /* linear */); |
| defaultStride = gbm_bo_get_stride_for_plane(defaultGbmBo, 0); |
| defaultModifier = gbm_bo_get_modifier(defaultGbmBo); |
| defaultFd = gbm_bo_get_fd(defaultGbmBo); |
| |
| defaultDescriptor.dimension = wgpu::TextureDimension::e2D; |
| defaultDescriptor.format = wgpu::TextureFormat::RGBA8Unorm; |
| defaultDescriptor.size = {1, 1, 1}; |
| defaultDescriptor.sampleCount = 1; |
| defaultDescriptor.mipLevelCount = 1; |
| defaultDescriptor.usage = wgpu::TextureUsage::RenderAttachment | |
| wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst; |
| } |
| |
| void TearDown() override { |
| if (UsesWire()) { |
| DawnTest::TearDown(); |
| return; |
| } |
| |
| gbm_bo_destroy(defaultGbmBo); |
| gbm_device_destroy(gbmDevice); |
| |
| DawnTest::TearDown(); |
| } |
| |
| gbm_device* CreateGbmDevice() { |
| // Render nodes [1] are the primary interface for communicating with the GPU on |
| // devices that support DRM. The actual filename of the render node is |
| // implementation-specific, so we must scan through all possible filenames to find |
| // one that we can use [2]. |
| // |
| // [1] https://dri.freedesktop.org/docs/drm/gpu/drm-uapi.html#render-nodes |
| // [2] |
| // https://cs.chromium.org/chromium/src/ui/ozone/platform/wayland/gpu/drm_render_node_path_finder.cc |
| const uint32_t kRenderNodeStart = 128; |
| const uint32_t kRenderNodeEnd = kRenderNodeStart + 16; |
| const std::string kRenderNodeTemplate = "/dev/dri/renderD"; |
| |
| int renderNodeFd = -1; |
| for (uint32_t i = kRenderNodeStart; i < kRenderNodeEnd; i++) { |
| std::string renderNode = kRenderNodeTemplate + std::to_string(i); |
| renderNodeFd = open(renderNode.c_str(), O_RDWR); |
| if (renderNodeFd >= 0) |
| break; |
| } |
| EXPECT_GE(renderNodeFd, 0) << "Failed to get file descriptor for render node"; |
| |
| gbm_device* gbmDevice = gbm_create_device(renderNodeFd); |
| EXPECT_NE(gbmDevice, nullptr) << "Failed to create GBM device"; |
| return gbmDevice; |
| } |
| |
| gbm_bo* CreateGbmBo(uint32_t width, uint32_t height, bool linear) { |
| uint32_t flags = GBM_BO_USE_RENDERING; |
| if (linear) |
| flags |= GBM_BO_USE_LINEAR; |
| gbm_bo* gbmBo = gbm_bo_create(gbmDevice, width, height, GBM_FORMAT_XBGR8888, flags); |
| EXPECT_NE(gbmBo, nullptr) << "Failed to create GBM buffer object"; |
| return gbmBo; |
| } |
| |
| wgpu::Texture WrapVulkanImage(wgpu::Device dawnDevice, |
| const wgpu::TextureDescriptor* textureDescriptor, |
| int memoryFd, |
| uint32_t stride, |
| uint64_t drmModifier, |
| std::vector<int> waitFDs, |
| bool isInitialized = true, |
| bool expectValid = true) { |
| dawn_native::vulkan::ExternalImageDescriptorDmaBuf descriptor; |
| return WrapVulkanImage(dawnDevice, textureDescriptor, memoryFd, stride, drmModifier, |
| waitFDs, descriptor.releasedOldLayout, |
| descriptor.releasedNewLayout, isInitialized, expectValid); |
| } |
| |
| wgpu::Texture WrapVulkanImage(wgpu::Device dawnDevice, |
| const wgpu::TextureDescriptor* textureDescriptor, |
| int memoryFd, |
| uint32_t stride, |
| uint64_t drmModifier, |
| std::vector<int> waitFDs, |
| VkImageLayout releasedOldLayout, |
| VkImageLayout releasedNewLayout, |
| bool isInitialized = true, |
| bool expectValid = true) { |
| dawn_native::vulkan::ExternalImageDescriptorDmaBuf descriptor; |
| descriptor.cTextureDescriptor = |
| reinterpret_cast<const WGPUTextureDescriptor*>(textureDescriptor); |
| descriptor.isInitialized = isInitialized; |
| descriptor.stride = stride; |
| descriptor.drmModifier = drmModifier; |
| descriptor.memoryFD = memoryFd; |
| descriptor.waitFDs = waitFDs; |
| descriptor.releasedOldLayout = releasedOldLayout; |
| descriptor.releasedNewLayout = releasedNewLayout; |
| |
| WGPUTexture texture = |
| dawn_native::vulkan::WrapVulkanImage(dawnDevice.Get(), &descriptor); |
| |
| if (expectValid) { |
| EXPECT_NE(texture, nullptr) << "Failed to wrap image, are external memory / " |
| "semaphore extensions supported?"; |
| } else { |
| EXPECT_EQ(texture, nullptr); |
| } |
| |
| return wgpu::Texture::Acquire(texture); |
| } |
| |
| // Exports the signal from a wrapped texture and ignores it |
| // We have to export the signal before destroying the wrapped texture else it's an |
| // assertion failure |
| void IgnoreSignalSemaphore(wgpu::Texture wrappedTexture) { |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), VK_IMAGE_LAYOUT_GENERAL, &exportInfo); |
| for (int handle : exportInfo.semaphoreHandles) { |
| ASSERT_NE(handle, -1); |
| close(handle); |
| } |
| } |
| |
| protected: |
| dawn_native::vulkan::Device* deviceVk; |
| gbm_device* gbmDevice; |
| wgpu::TextureDescriptor defaultDescriptor; |
| gbm_bo* defaultGbmBo; |
| int defaultFd; |
| uint32_t defaultStride; |
| uint64_t defaultModifier; |
| }; |
| |
| } // anonymous namespace |
| |
| using VulkanImageWrappingValidationTests = VulkanImageWrappingTestBase; |
| |
| // Test no error occurs if the import is valid |
| TEST_P(VulkanImageWrappingValidationTests, SuccessfulImport) { |
| wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, true); |
| EXPECT_NE(texture.Get(), nullptr); |
| IgnoreSignalSemaphore(texture); |
| } |
| |
| // Test no error occurs if the import is valid with DawnTextureInternalUsageDescriptor |
| TEST_P(VulkanImageWrappingValidationTests, SuccessfulImportWithInternalUsageDescriptor) { |
| wgpu::DawnTextureInternalUsageDescriptor internalDesc = {}; |
| defaultDescriptor.nextInChain = &internalDesc; |
| internalDesc.internalUsage = wgpu::TextureUsage::CopySrc; |
| internalDesc.sType = wgpu::SType::DawnTextureInternalUsageDescriptor; |
| |
| wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, true); |
| EXPECT_NE(texture.Get(), nullptr); |
| IgnoreSignalSemaphore(texture); |
| } |
| |
| // Test an error occurs if an invalid sType is the nextInChain |
| TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDescriptor) { |
| wgpu::ChainedStruct chainedDescriptor; |
| chainedDescriptor.sType = wgpu::SType::SurfaceDescriptorFromWindowsSwapChainPanel; |
| defaultDescriptor.nextInChain = &chainedDescriptor; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = |
| WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, false)); |
| EXPECT_EQ(texture.Get(), nullptr); |
| close(defaultFd); |
| } |
| |
| // Test an error occurs if the descriptor dimension isn't 2D |
| TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDimension) { |
| defaultDescriptor.dimension = wgpu::TextureDimension::e1D; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = |
| WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, false)); |
| EXPECT_EQ(texture.Get(), nullptr); |
| close(defaultFd); |
| } |
| |
| // Test an error occurs if the descriptor mip level count isn't 1 |
| TEST_P(VulkanImageWrappingValidationTests, InvalidMipLevelCount) { |
| defaultDescriptor.mipLevelCount = 2; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = |
| WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, false)); |
| EXPECT_EQ(texture.Get(), nullptr); |
| close(defaultFd); |
| } |
| |
| // Test an error occurs if the descriptor depth isn't 1 |
| TEST_P(VulkanImageWrappingValidationTests, InvalidDepth) { |
| defaultDescriptor.size.depthOrArrayLayers = 2; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = |
| WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, false)); |
| EXPECT_EQ(texture.Get(), nullptr); |
| close(defaultFd); |
| } |
| |
| // Test an error occurs if the descriptor sample count isn't 1 |
| TEST_P(VulkanImageWrappingValidationTests, InvalidSampleCount) { |
| defaultDescriptor.sampleCount = 4; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = |
| WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, false)); |
| EXPECT_EQ(texture.Get(), nullptr); |
| close(defaultFd); |
| } |
| |
| // Test an error occurs if we try to export the signal semaphore twice |
| TEST_P(VulkanImageWrappingValidationTests, DoubleSignalSemaphoreExport) { |
| wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd, |
| defaultStride, defaultModifier, {}, true, true); |
| ASSERT_NE(texture.Get(), nullptr); |
| IgnoreSignalSemaphore(texture); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| ASSERT_DEVICE_ERROR(bool success = dawn_native::vulkan::ExportVulkanImage( |
| texture.Get(), VK_IMAGE_LAYOUT_GENERAL, &exportInfo)); |
| ASSERT_FALSE(success); |
| } |
| |
| // Test an error occurs if we try to export the signal semaphore from a normal texture |
| TEST_P(VulkanImageWrappingValidationTests, NormalTextureSignalSemaphoreExport) { |
| close(defaultFd); |
| |
| wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); |
| ASSERT_NE(texture.Get(), nullptr); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| ASSERT_DEVICE_ERROR(bool success = dawn_native::vulkan::ExportVulkanImage( |
| texture.Get(), VK_IMAGE_LAYOUT_GENERAL, &exportInfo)); |
| ASSERT_FALSE(success); |
| } |
| |
| // Test an error occurs if we try to export the signal semaphore from a destroyed texture |
| TEST_P(VulkanImageWrappingValidationTests, DestroyedTextureSignalSemaphoreExport) { |
| close(defaultFd); |
| |
| wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); |
| ASSERT_NE(texture.Get(), nullptr); |
| texture.Destroy(); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| ASSERT_DEVICE_ERROR(bool success = dawn_native::vulkan::ExportVulkanImage( |
| texture.Get(), VK_IMAGE_LAYOUT_GENERAL, &exportInfo)); |
| ASSERT_FALSE(success); |
| } |
| |
| // Fixture to test using external memory textures through different usages. |
| // These tests are skipped if the harness is using the wire. |
| class VulkanImageWrappingUsageTests : public VulkanImageWrappingTestBase { |
| public: |
| void SetUp() override { |
| VulkanImageWrappingTestBase::SetUp(); |
| if (UsesWire()) { |
| return; |
| } |
| |
| // Create another device based on the original |
| backendAdapter = dawn_native::vulkan::ToBackend(deviceVk->GetAdapter()); |
| deviceDescriptor.forceEnabledToggles = GetParam().forceEnabledWorkarounds; |
| deviceDescriptor.forceDisabledToggles = GetParam().forceDisabledWorkarounds; |
| |
| secondDeviceVk = |
| dawn_native::vulkan::ToBackend(backendAdapter->CreateDevice(&deviceDescriptor)); |
| secondDevice = wgpu::Device::Acquire(dawn_native::ToAPI(secondDeviceVk)); |
| } |
| |
| protected: |
| dawn_native::vulkan::Adapter* backendAdapter; |
| dawn_native::DawnDeviceDescriptor deviceDescriptor; |
| |
| wgpu::Device secondDevice; |
| dawn_native::vulkan::Device* secondDeviceVk; |
| |
| // Clear a texture on a given device |
| void ClearImage(wgpu::Device dawnDevice, |
| wgpu::Texture wrappedTexture, |
| wgpu::Color clearColor) { |
| wgpu::TextureView wrappedView = wrappedTexture.CreateView(); |
| |
| // Submit a clear operation |
| utils::ComboRenderPassDescriptor renderPassDescriptor({wrappedView}, {}); |
| renderPassDescriptor.cColorAttachments[0].clearColor = clearColor; |
| renderPassDescriptor.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; |
| |
| wgpu::CommandEncoder encoder = dawnDevice.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor); |
| pass.EndPass(); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = dawnDevice.GetQueue(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Submits a 1x1x1 copy from source to destination |
| void SimpleCopyTextureToTexture(wgpu::Device dawnDevice, |
| wgpu::Queue dawnQueue, |
| wgpu::Texture source, |
| wgpu::Texture destination) { |
| wgpu::ImageCopyTexture copySrc = utils::CreateImageCopyTexture(source, 0, {0, 0, 0}); |
| wgpu::ImageCopyTexture copyDst = |
| utils::CreateImageCopyTexture(destination, 0, {0, 0, 0}); |
| |
| wgpu::Extent3D copySize = {1, 1, 1}; |
| |
| wgpu::CommandEncoder encoder = dawnDevice.CreateCommandEncoder(); |
| encoder.CopyTextureToTexture(©Src, ©Dst, ©Size); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| dawnQueue.Submit(1, &commands); |
| } |
| }; |
| |
| // Clear an image in |secondDevice| |
| // Verify clear color is visible in |device| |
| TEST_P(VulkanImageWrappingUsageTests, ClearImageAcrossDevices) { |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |secondDevice| |
| ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |device|, making sure we wait on signalFd |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture nextWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| exportInfo.semaphoreHandles, exportInfo.releasedOldLayout, |
| exportInfo.releasedNewLayout); |
| |
| // Verify |device| sees the changes from |secondDevice| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(nextWrappedTexture); |
| } |
| |
| // Clear an image in |secondDevice| |
| // Verify clear color is not visible in |device| if we import the texture as not cleared |
| TEST_P(VulkanImageWrappingUsageTests, UninitializedTextureIsCleared) { |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |secondDevice| |
| ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |device|, making sure we wait on signalFd |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture nextWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| exportInfo.semaphoreHandles, exportInfo.releasedOldLayout, |
| exportInfo.releasedNewLayout, false); |
| |
| // Verify |device| doesn't see the changes from |secondDevice| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(0, 0, 0, 0), nextWrappedTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(nextWrappedTexture); |
| } |
| |
| // Import a texture into |secondDevice| |
| // Clear the texture on |secondDevice| |
| // Issue a copy of the imported texture inside |device| to |copyDstTexture| |
| // Verify the clear color from |secondDevice| is visible in |copyDstTexture| |
| TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureSrcSync) { |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |secondDevice| |
| ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |device|, making sure we wait on |signalFd| |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture deviceWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| exportInfo.semaphoreHandles, exportInfo.releasedOldLayout, |
| exportInfo.releasedNewLayout); |
| |
| // Create a second texture on |device| |
| wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); |
| |
| // Copy |deviceWrappedTexture| into |copyDstTexture| |
| SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, copyDstTexture); |
| |
| // Verify |copyDstTexture| sees changes from |secondDevice| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), copyDstTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(deviceWrappedTexture); |
| } |
| |
| // Import a texture into |device| |
| // Clear texture with color A on |device| |
| // Import same texture into |secondDevice|, waiting on the copy signal |
| // Clear the new texture with color B on |secondDevice| |
| // Copy color B using Texture to Texture copy on |secondDevice| |
| // Import texture back into |device|, waiting on color B signal |
| // Verify texture contains color B |
| // If texture destination isn't synchronized, |secondDevice| could copy color B |
| // into the texture first, then |device| writes color A |
| TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureDstSync) { |
| // Import the image on |device| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| device, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |device| |
| ClearImage(device, wrappedTexture, {5 / 255.0f, 6 / 255.0f, 7 / 255.0f, 8 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &exportInfo); |
| |
| // Import the image to |secondDevice|, making sure we wait on |signalFd| |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture secondDeviceWrappedTexture = |
| WrapVulkanImage(secondDevice, &defaultDescriptor, nextFd, defaultStride, |
| defaultModifier, exportInfo.semaphoreHandles, |
| exportInfo.releasedOldLayout, exportInfo.releasedNewLayout); |
| |
| // Create a texture with color B on |secondDevice| |
| wgpu::Texture copySrcTexture = secondDevice.CreateTexture(&defaultDescriptor); |
| ClearImage(secondDevice, copySrcTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| // Copy color B on |secondDevice| |
| wgpu::Queue secondDeviceQueue = secondDevice.GetQueue(); |
| SimpleCopyTextureToTexture(secondDevice, secondDeviceQueue, copySrcTexture, |
| secondDeviceWrappedTexture); |
| |
| // Re-import back into |device|, waiting on |secondDevice|'s signal |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf secondExportInfo; |
| dawn_native::vulkan::ExportVulkanImage(secondDeviceWrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| &secondExportInfo); |
| nextFd = gbm_bo_get_fd(defaultGbmBo); |
| |
| wgpu::Texture nextWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| secondExportInfo.semaphoreHandles, secondExportInfo.releasedOldLayout, |
| secondExportInfo.releasedNewLayout); |
| |
| // Verify |nextWrappedTexture| contains the color from our copy |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(nextWrappedTexture); |
| } |
| |
| // Import a texture from |secondDevice| |
| // Clear the texture on |secondDevice| |
| // Issue a copy of the imported texture inside |device| to |copyDstBuffer| |
| // Verify the clear color from |secondDevice| is visible in |copyDstBuffer| |
| TEST_P(VulkanImageWrappingUsageTests, CopyTextureToBufferSrcSync) { |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |secondDevice| |
| ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |device|, making sure we wait on |signalFd| |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture deviceWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| exportInfo.semaphoreHandles, exportInfo.releasedOldLayout, |
| exportInfo.releasedNewLayout); |
| |
| // Create a destination buffer on |device| |
| wgpu::BufferDescriptor bufferDesc; |
| bufferDesc.size = 4; |
| bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::CopySrc; |
| wgpu::Buffer copyDstBuffer = device.CreateBuffer(&bufferDesc); |
| |
| // Copy |deviceWrappedTexture| into |copyDstBuffer| |
| wgpu::ImageCopyTexture copySrc = |
| utils::CreateImageCopyTexture(deviceWrappedTexture, 0, {0, 0, 0}); |
| wgpu::ImageCopyBuffer copyDst = utils::CreateImageCopyBuffer(copyDstBuffer, 0, 256); |
| |
| wgpu::Extent3D copySize = {1, 1, 1}; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| // Verify |copyDstBuffer| sees changes from |secondDevice| |
| uint32_t expected = 0x04030201; |
| EXPECT_BUFFER_U32_EQ(expected, copyDstBuffer, 0); |
| |
| IgnoreSignalSemaphore(deviceWrappedTexture); |
| } |
| |
| // Import a texture into |device| |
| // Clear texture with color A on |device| |
| // Import same texture into |secondDevice|, waiting on the copy signal |
| // Copy color B using Buffer to Texture copy on |secondDevice| |
| // Import texture back into |device|, waiting on color B signal |
| // Verify texture contains color B |
| // If texture destination isn't synchronized, |secondDevice| could copy color B |
| // into the texture first, then |device| writes color A |
| TEST_P(VulkanImageWrappingUsageTests, CopyBufferToTextureDstSync) { |
| // Import the image on |device| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| device, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |device| |
| ClearImage(device, wrappedTexture, {5 / 255.0f, 6 / 255.0f, 7 / 255.0f, 8 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |secondDevice|, making sure we wait on |signalFd| |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture secondDeviceWrappedTexture = |
| WrapVulkanImage(secondDevice, &defaultDescriptor, nextFd, defaultStride, |
| defaultModifier, exportInfo.semaphoreHandles, |
| exportInfo.releasedOldLayout, exportInfo.releasedNewLayout); |
| |
| // Copy color B on |secondDevice| |
| wgpu::Queue secondDeviceQueue = secondDevice.GetQueue(); |
| |
| // Create a buffer on |secondDevice| |
| wgpu::Buffer copySrcBuffer = |
| utils::CreateBufferFromData(secondDevice, wgpu::BufferUsage::CopySrc, {0x04030201}); |
| |
| // Copy |copySrcBuffer| into |secondDeviceWrappedTexture| |
| wgpu::ImageCopyBuffer copySrc = utils::CreateImageCopyBuffer(copySrcBuffer, 0, 256); |
| wgpu::ImageCopyTexture copyDst = |
| utils::CreateImageCopyTexture(secondDeviceWrappedTexture, 0, {0, 0, 0}); |
| |
| wgpu::Extent3D copySize = {1, 1, 1}; |
| |
| wgpu::CommandEncoder encoder = secondDevice.CreateCommandEncoder(); |
| encoder.CopyBufferToTexture(©Src, ©Dst, ©Size); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| secondDeviceQueue.Submit(1, &commands); |
| |
| // Re-import back into |device|, waiting on |secondDevice|'s signal |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf secondExportInfo; |
| dawn_native::vulkan::ExportVulkanImage(secondDeviceWrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| &secondExportInfo); |
| nextFd = gbm_bo_get_fd(defaultGbmBo); |
| |
| wgpu::Texture nextWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| secondExportInfo.semaphoreHandles, secondExportInfo.releasedOldLayout, |
| secondExportInfo.releasedNewLayout); |
| |
| // Verify |nextWrappedTexture| contains the color from our copy |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(nextWrappedTexture); |
| } |
| |
| // Import a texture from |secondDevice| |
| // Clear the texture on |secondDevice| |
| // Issue a copy of the imported texture inside |device| to |copyDstTexture| |
| // Issue second copy to |secondCopyDstTexture| |
| // Verify the clear color from |secondDevice| is visible in both copies |
| TEST_P(VulkanImageWrappingUsageTests, DoubleTextureUsage) { |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, defaultFd, defaultStride, defaultModifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Clear |wrappedTexture| on |secondDevice| |
| ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| |
| // Import the image to |device|, making sure we wait on |signalFd| |
| int nextFd = gbm_bo_get_fd(defaultGbmBo); |
| wgpu::Texture deviceWrappedTexture = |
| WrapVulkanImage(device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, |
| exportInfo.semaphoreHandles, exportInfo.releasedOldLayout, |
| exportInfo.releasedNewLayout); |
| |
| // Create a second texture on |device| |
| wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); |
| |
| // Create a third texture on |device| |
| wgpu::Texture secondCopyDstTexture = device.CreateTexture(&defaultDescriptor); |
| |
| // Copy |deviceWrappedTexture| into |copyDstTexture| |
| SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, copyDstTexture); |
| |
| // Copy |deviceWrappedTexture| into |secondCopyDstTexture| |
| SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, secondCopyDstTexture); |
| |
| // Verify |copyDstTexture| sees changes from |secondDevice| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), copyDstTexture, 0, 0); |
| |
| // Verify |secondCopyDstTexture| sees changes from |secondDevice| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), secondCopyDstTexture, 0, 0); |
| |
| IgnoreSignalSemaphore(deviceWrappedTexture); |
| } |
| |
| // Tex A on device 3 (external export) |
| // Tex B on device 2 (external export) |
| // Tex C on device 1 (external export) |
| // Clear color for A on device 3 |
| // Copy A->B on device 3 |
| // Copy B->C on device 2 (wait on B from previous op) |
| // Copy C->D on device 1 (wait on C from previous op) |
| // Verify D has same color as A |
| TEST_P(VulkanImageWrappingUsageTests, ChainTextureCopy) { |
| // Close |defaultFd| since this test doesn't import it anywhere |
| close(defaultFd); |
| |
| // device 1 = |device| |
| // device 2 = |secondDevice| |
| // Create device 3 |
| dawn_native::vulkan::Device* thirdDeviceVk = |
| dawn_native::vulkan::ToBackend(backendAdapter->CreateDevice(&deviceDescriptor)); |
| wgpu::Device thirdDevice = wgpu::Device::Acquire(dawn_native::ToAPI(thirdDeviceVk)); |
| |
| // Make queue for device 2 and 3 |
| wgpu::Queue secondDeviceQueue = secondDevice.GetQueue(); |
| wgpu::Queue thirdDeviceQueue = thirdDevice.GetQueue(); |
| |
| // Create BOs for A, B, C |
| gbm_bo* gbmBoA = CreateGbmBo(1, 1, true /* linear */); |
| uint32_t fdA = gbm_bo_get_fd(gbmBoA); |
| uint32_t strideA = gbm_bo_get_stride_for_plane(gbmBoA, 0); |
| uint64_t modifierA = gbm_bo_get_modifier(gbmBoA); |
| |
| gbm_bo* gbmBoB = CreateGbmBo(1, 1, true /* linear */); |
| uint32_t fdB = gbm_bo_get_fd(gbmBoB); |
| uint32_t strideB = gbm_bo_get_stride_for_plane(gbmBoB, 0); |
| uint64_t modifierB = gbm_bo_get_modifier(gbmBoB); |
| |
| gbm_bo* gbmBoC = CreateGbmBo(1, 1, true /* linear */); |
| uint32_t fdC = gbm_bo_get_fd(gbmBoC); |
| uint32_t strideC = gbm_bo_get_stride_for_plane(gbmBoC, 0); |
| uint64_t modifierC = gbm_bo_get_modifier(gbmBoC); |
| |
| // Import TexA, TexB on device 3 |
| wgpu::Texture wrappedTexADevice3 = |
| WrapVulkanImage(thirdDevice, &defaultDescriptor, fdA, strideA, modifierA, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| wgpu::Texture wrappedTexBDevice3 = |
| WrapVulkanImage(thirdDevice, &defaultDescriptor, fdB, strideB, modifierB, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| // Clear TexA |
| ClearImage(thirdDevice, wrappedTexADevice3, |
| {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f}); |
| |
| // Copy A->B |
| SimpleCopyTextureToTexture(thirdDevice, thirdDeviceQueue, wrappedTexADevice3, |
| wrappedTexBDevice3); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfoTexBDevice3; |
| dawn_native::vulkan::ExportVulkanImage( |
| wrappedTexBDevice3.Get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfoTexBDevice3); |
| IgnoreSignalSemaphore(wrappedTexADevice3); |
| |
| // Import TexB, TexC on device 2 |
| fdB = gbm_bo_get_fd(gbmBoB); |
| wgpu::Texture wrappedTexBDevice2 = WrapVulkanImage( |
| secondDevice, &defaultDescriptor, fdB, strideB, modifierB, |
| exportInfoTexBDevice3.semaphoreHandles, exportInfoTexBDevice3.releasedOldLayout, |
| exportInfoTexBDevice3.releasedNewLayout); |
| |
| wgpu::Texture wrappedTexCDevice2 = |
| WrapVulkanImage(secondDevice, &defaultDescriptor, fdC, strideC, modifierC, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| // Copy B->C on device 2 |
| SimpleCopyTextureToTexture(secondDevice, secondDeviceQueue, wrappedTexBDevice2, |
| wrappedTexCDevice2); |
| |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfoTexCDevice2; |
| dawn_native::vulkan::ExportVulkanImage( |
| wrappedTexCDevice2.Get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfoTexCDevice2); |
| IgnoreSignalSemaphore(wrappedTexBDevice2); |
| |
| // Import TexC on device 1 |
| fdC = gbm_bo_get_fd(gbmBoC); |
| wgpu::Texture wrappedTexCDevice1 = WrapVulkanImage( |
| device, &defaultDescriptor, fdC, strideC, modifierC, |
| exportInfoTexCDevice2.semaphoreHandles, exportInfoTexCDevice2.releasedOldLayout, |
| exportInfoTexCDevice2.releasedNewLayout); |
| |
| // Create TexD on device 1 |
| wgpu::Texture texD = device.CreateTexture(&defaultDescriptor); |
| |
| // Copy C->D on device 1 |
| SimpleCopyTextureToTexture(device, queue, wrappedTexCDevice1, texD); |
| |
| // Verify D matches clear color |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), texD, 0, 0); |
| |
| IgnoreSignalSemaphore(wrappedTexCDevice1); |
| } |
| |
| // Tests a larger image is preserved when importing |
| TEST_P(VulkanImageWrappingUsageTests, LargerImage) { |
| close(defaultFd); |
| |
| wgpu::TextureDescriptor descriptor; |
| descriptor.dimension = wgpu::TextureDimension::e2D; |
| descriptor.size.width = 640; |
| descriptor.size.height = 480; |
| descriptor.size.depthOrArrayLayers = 1; |
| descriptor.sampleCount = 1; |
| descriptor.format = wgpu::TextureFormat::BGRA8Unorm; |
| descriptor.mipLevelCount = 1; |
| descriptor.usage = wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc; |
| |
| // Fill memory with textures |
| std::vector<wgpu::Texture> textures; |
| for (int i = 0; i < 20; i++) { |
| textures.push_back(device.CreateTexture(&descriptor)); |
| } |
| |
| wgpu::Queue secondDeviceQueue = secondDevice.GetQueue(); |
| |
| // Make an image on |secondDevice| |
| gbm_bo* gbmBo = CreateGbmBo(640, 480, false /* linear */); |
| uint32_t fd = gbm_bo_get_fd(gbmBo); |
| uint32_t stride = gbm_bo_get_stride_for_plane(gbmBo, 0); |
| uint64_t modifier = gbm_bo_get_modifier(gbmBo); |
| |
| // Import the image on |secondDevice| |
| wgpu::Texture wrappedTexture = |
| WrapVulkanImage(secondDevice, &descriptor, fd, stride, modifier, {}, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| // Draw a non-trivial picture |
| uint32_t width = 640, height = 480, pixelSize = 4; |
| uint32_t bytesPerRow = Align(width * pixelSize, kTextureBytesPerRowAlignment); |
| std::vector<unsigned char> data(bytesPerRow * (height - 1) + width * pixelSize); |
| |
| for (uint32_t row = 0; row < height; row++) { |
| for (uint32_t col = 0; col < width; col++) { |
| float normRow = static_cast<float>(row) / height; |
| float normCol = static_cast<float>(col) / width; |
| float dist = sqrt(normRow * normRow + normCol * normCol) * 3; |
| dist = dist - static_cast<int>(dist); |
| data[4 * (row * width + col)] = static_cast<unsigned char>(dist * 255); |
| data[4 * (row * width + col) + 1] = static_cast<unsigned char>(dist * 255); |
| data[4 * (row * width + col) + 2] = static_cast<unsigned char>(dist * 255); |
| data[4 * (row * width + col) + 3] = 255; |
| } |
| } |
| |
| // Write the picture |
| { |
| wgpu::Buffer copySrcBuffer = utils::CreateBufferFromData( |
| secondDevice, data.data(), data.size(), wgpu::BufferUsage::CopySrc); |
| wgpu::ImageCopyBuffer copySrc = |
| utils::CreateImageCopyBuffer(copySrcBuffer, 0, bytesPerRow); |
| wgpu::ImageCopyTexture copyDst = |
| utils::CreateImageCopyTexture(wrappedTexture, 0, {0, 0, 0}); |
| wgpu::Extent3D copySize = {width, height, 1}; |
| |
| wgpu::CommandEncoder encoder = secondDevice.CreateCommandEncoder(); |
| encoder.CopyBufferToTexture(©Src, ©Dst, ©Size); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| secondDeviceQueue.Submit(1, &commands); |
| } |
| dawn_native::vulkan::ExternalImageExportInfoDmaBuf exportInfo; |
| dawn_native::vulkan::ExportVulkanImage(wrappedTexture.Get(), |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, &exportInfo); |
| int nextFd = gbm_bo_get_fd(gbmBo); |
| |
| // Import the image on |device| |
| wgpu::Texture nextWrappedTexture = WrapVulkanImage( |
| device, &descriptor, nextFd, stride, modifier, exportInfo.semaphoreHandles, |
| exportInfo.releasedOldLayout, exportInfo.releasedNewLayout); |
| |
| // Copy the image into a buffer for comparison |
| wgpu::BufferDescriptor copyDesc; |
| copyDesc.size = data.size(); |
| copyDesc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer copyDstBuffer = device.CreateBuffer(©Desc); |
| { |
| wgpu::ImageCopyTexture copySrc = |
| utils::CreateImageCopyTexture(nextWrappedTexture, 0, {0, 0, 0}); |
| wgpu::ImageCopyBuffer copyDst = |
| utils::CreateImageCopyBuffer(copyDstBuffer, 0, bytesPerRow); |
| |
| wgpu::Extent3D copySize = {width, height, 1}; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Check the image is not corrupted on |device| |
| EXPECT_BUFFER_U32_RANGE_EQ(reinterpret_cast<uint32_t*>(data.data()), copyDstBuffer, 0, |
| data.size() / 4); |
| |
| IgnoreSignalSemaphore(nextWrappedTexture); |
| } |
| |
| DAWN_INSTANTIATE_TEST(VulkanImageWrappingValidationTests, VulkanBackend()); |
| DAWN_INSTANTIATE_TEST(VulkanImageWrappingUsageTests, VulkanBackend()); |
| |
| }} // namespace dawn_native::vulkan |