commit | ed4e5ee093d7243b2e4f62e9d0b7dc878e079ed1 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed May 11 00:14:44 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 11 00:14:44 2022 +0000 |
tree | b8a41d324a289537dbd43dd11d1b51fdc3d1e089 | |
parent | e6ca60d7499609e448af9114d628122f929bc8ff [diff] |
Fix warning in dawn.node for the newly added shader-f16 extension. Bug: None Change-Id: I0729dc75ad393d9f8c8b4409da4f3cc0f3acce74 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89660 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.