commit | ab9757036bd6b2fe86c4e937db0524463ba0c0f8 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Fri May 13 00:09:56 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 13 00:09:56 2022 +0000 |
tree | 881868ed84b9552f1cc06bb51a6726c04f843d51 | |
parent | 189325ab1f035546814f66eaaf6fea6de7bb5855 [diff] |
tint: Implement DP4a on HLSL writer Bug: tint:1497 Test: tint_unittests Change-Id: I29cc3e56949071230cdbd5afdc59eef076777149 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89706 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.