blob: d250c0ea770fc4818c54b8422649dc051ee8207a [file] [log] [blame]
#version 310 es
shared mat2x3 v;
void main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
v = mat2x3(vec3(0.0f), vec3(0.0f));
}
barrier();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main_inner(gl_LocalInvocationIndex);
}