| commit | ee4ea5cf7a31c5a4655cce328310eb338c62dcfd | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Feb 05 00:37:43 2026 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 05 00:37:43 2026 -0800 |
| tree | 5ebf64cff0fdacfa754723c057940ae15b3f32f6 | |
| parent | 6da9b66c366e591087753c46841b44ff966486ec [diff] |
Roll DirectX Shader Compiler from 98bc4c27d30c to 7936ebc89488 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/98bc4c27d30c..7936ebc89488 2026-02-05 hekotas@microsoft.com [SM6.10] Add built-in type for LinAlg Matrix handle (#8090) 2026-02-04 alexsepkowski@gmail.com Execution Tests: Split long vector tests into classes based on hlk requirement (#8134) 2026-02-04 texr@microsoft.com Fix OOB in subscript indexing of col-major matrix in cbuffer (#7866) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC alanbaker@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: Ida2c3935953d185c3a900e40dcdb3108ac608937 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/289275 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.