commit | ee717dd65f24cb8446819b6902c50cb05d705505 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 30 15:12:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 30 15:12:38 2024 +0000 |
tree | a2ddd99a5ab7c3aec709d79a922c0125c9f039da | |
parent | e5366ebfb652ba42c0ce3370568b00af61cfa140 [diff] |
[tint][ir] Have the Disassembler use a StyledText No styles are currently used, yet. Change-Id: I41916a02caf35f665d60ced740417d57e16ded81 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186300 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.