Roll third_party/angle/ d8557cc88..0c9f22d3a (162 commits)

https://chromium.googlesource.com/angle/angle/+log/d8557cc88fbc..0c9f22d3a7f8

$ git log d8557cc88..0c9f22d3a --date=short --no-merges --format='%ad %ae %s'
2021-03-24 angle-autoroll Roll Chromium from f1617b736428 to bda1e3894abc (469 revisions)
2021-03-18 amy.liu Compression of the data from vkGetPipelineCacheData.
2021-03-23 xiaoxuan.liu Vulkan: Fix gl_SamplePosition XY-flip and rotation.
2021-03-23 reveman [Fuchsia] Add ifndefs to vulkan_fuchsia_ext.h
2021-03-09 syoussefi Vulkan: Use VK_EXT_multisampled_render_to_single_sampled
2021-03-22 ianelliott Update ANGLEWrangling.md with Hotlist-Wrangler
2021-03-22 rafael.cintron Enable D3D11 debug names in ANGLE release builds
2021-03-22 penghuang Disable timestamp queries for Mali-G31 and older GPUs
2021-03-23 jmadill Revert "Save/Load missing members"
2021-03-22 jmadill Vulkan: Rename Uniforms/XFB descriptor desc.
2021-03-23 angle-autoroll Roll Chromium from 3eced2421f5a to f1617b736428 (473 revisions)
2021-03-19 cnorthrop Tests: Add Real Cricket 20 trace
2021-03-22 ianelliott Fix copyright dates of new test files per Shabi
2021-03-08 cclao Vulkan: Add test for filament gltf usage case
2021-03-17 timvp Save/Load missing members
2021-03-19 cnorthrop Tests: Add android log library to traces
2021-03-17 timvp Reorder ShaderVariable functions and members
2021-03-19 m.maiya Handle inactive structure type varyings correctly
2021-03-19 m.maiya Vulkan: Handle compilation error involving gl_InvocationID
2021-03-19 cclao Vulkan: Rename onImageHelperRelease to finalizeImageLayout
2021-03-18 jmadill Vulkan: More cleanups to perf counters.
2021-03-21 cnorthrop Tests: Add Avakin Life - 3D Virtual World trace
2021-03-18 cheryl.wei Skip ResizeWindow test on Linux.
2021-03-20 m.maiya Vulkan: Don't acquire new BufferHelper for external buffers
2021-03-22 angle-autoroll Roll Chromium from c33e21cce932 to 3eced2421f5a (477 revisions)
2021-03-19 ianelliott Add multi-thread/context test for compute shaders
2021-03-19 capn Disable EGL_EXT_buffer_age for SwiftShader Vulkan
2021-03-17 cclao Vulkan: Add VUID-vkCmdDraw-None-04584 validation error to ignore list
2021-03-08 cclao Vulkan: Track images used for both attachment and sampler
2021-03-18 m.maiya Add isYUV to angle::Format
2021-03-08 cclao Vulkan: Defer color image layout changes at endRenderPass time
2021-03-15 geofflang D3D: Mark images dirty after recovering from storage
2021-03-19 angle-autoroll Roll vulkan-deps from 6ea3512e6349 to 91a2a0b15f23 (6 revisions)
2021-03-19 angle-autoroll Roll Chromium from e7ef5f7d0368 to c33e21cce932 (451 revisions)
2021-03-17 cnorthrop Tests: Add Ragnarok M: Eternal Love trace
2021-03-15 jiajia.qin Fix the assert error and inbalence parens for SSBO
2021-03-18 jmadill Vulkan: Use packed enum map for descriptor set index.
2021-03-18 jmadill Vulkan: Clean up shader buffer DS allocation.
2021-03-08 cclao Vulkan: Move CommandBufferHelper::reset() closer to constructor
2021-03-08 cclao Vulkan: Test render and sample the same texture but with different LOD
2021-03-17 gert.wollny scripts: Ignore "rapidsjon/..." when checking includes
2021-03-18 angle-autoroll Roll Chromium from 60fea25f23e6 to e7ef5f7d0368 (472 revisions)
2021-03-18 angle-autoroll Roll vulkan-deps from 105af117f053 to 6ea3512e6349 (13 revisions)
2021-03-17 jdarpinian Fix immutable texture base level validation
2021-03-12 cnorthrop Tests: Add June's Journey trace
2021-03-12 jmadill Use bitset masks for active shader buffers.
2021-03-08 m.maiya Reland "Vulkan: Support EXT_sRGB_write_control"
2021-03-16 syoussefi Vulkan: Fix missing dirty bits for compute
2021-03-17 angle-autoroll Roll SwiftShader from 69b79eec6533 to a98fb3f8380a (2 revisions)
2021-03-03 xiaoxuan.liu Reland "Add support for Linux GPU info with Vulkan backend"
(...)
2021-03-05 ianelliott Work-around eglSwapBuffersWithDamageKHR() bug
2021-03-08 jmadill Allow graceful no-error failure in CastStateValues.
2021-03-04 penghuang Reland "Fix bindFramebuffer problem with GLES2 devices"
2021-03-03 penghuang Reland "Fix two issues with GLES2 devices"
2021-03-09 penghuang Revert "Vulkan: Support EXT_sRGB_write_control"
2021-03-09 penghuang Revert "Fix bindFramebuffer problem with GLES2 devices"
2021-03-09 penghuang Revert "Fix two issues with GLES2 devices"
2021-03-09 angle-autoroll Roll SwiftShader from de7d5775ab25 to 023914a27b63 (2 revisions)
2021-03-09 angle-autoroll Roll vulkan-deps from 6691fcec0bce to 32692e5de307 (12 revisions)
2021-03-04 penghuang Disable worker contexts on Android emulator
2021-03-08 ynovikov Further suppress tests failing on Ozone.
2021-03-04 penghuang Fix bindFramebuffer problem with GLES2 devices
2021-03-06 lexa.knyazev Metal: Enable iOS pixel formats on macOS 11
2021-03-08 m.maiya Vulkan: Support EXT_sRGB_write_control
2021-03-04 penghuang Fix two GL_OES_texture_half_float related problems with GLES2
2021-03-05 ynovikov Add Win x86 chromium.angle bots to CQ
2021-03-03 penghuang Fix two issues with GLES2 devices
2021-03-07 lexa.knyazev Fix PVRTC1 frontend validation
2021-03-02 m.maiya Handle nullptr in GetQueryObjectParameter()
2021-03-08 angle-autoroll Roll SwiftShader from 6846389f25ca to de7d5775ab25 (1 revision)
2020-10-13 lexa.knyazev Metal: Implement OES_draw_buffers_indexed
2021-03-06 angle-autoroll Roll VK-GL-CTS from a9c07acc33bc to c4e6dbe68e04 (15 revisions)
2021-03-05 ynovikov Skip tests failing on Ozone.
2021-03-06 angle-autoroll Roll VK-GL-CTS from 9be79728eafb to a9c07acc33bc (6 revisions)
2021-03-05 angle-autoroll Roll Chromium from e3e89758c942 to 76f6150ffdeb (205 revisions)
2021-03-05 angle-autoroll Roll VK-GL-CTS from 9cdde06fb38a to 9be79728eafb (18 revisions)
2021-03-05 ynovikov Skip vulkan_car_parking_multiplayer on Win Intel
2021-03-05 ynovikov Skip CopyTextureVariationsTest failing on Ozone
2021-03-05 Amy.Liu Revert "Compression of the data from vkGetPipelineCacheData."
2021-03-05 lexa.knyazev Fix Apple GPU detection for M1
2021-03-04 lubosz.sarnecki capture_replay_tests: Don't skip tests that pass.
2021-02-27 syoussefi Vulkan: Keep dynamic buffer's free list trimmed
2021-03-05 angle-autoroll Roll vulkan-deps from c0db6ae3d87d to 6691fcec0bce (2 revisions)
2021-03-05 angle-autoroll Roll SwiftShader from 084529f3a9b9 to 6846389f25ca (1 revision)
2021-03-05 angle-autoroll Roll Chromium from 143c12daa39f to e3e89758c942 (782 revisions)
2021-02-27 m.maiya Add FramebufferAttachmentPerfTest
2021-03-04 enga Revert "Add support for Linux GPU info with Vulkan backend"
2021-03-02 m.maiya Vulkan: Unmap buffer when adding to mBufferFreeList
2021-03-01 natsu Vulkan: Enable EGL_ANDROID_recordable for EGL configs on SwiftShader
2021-03-04 jmadill infra/config: Rename console/list views.
2021-02-25 syoussefi Translator: Rename GLSL to SPIR-V in Vulkan and Metal output
2021-03-02 ynovikov Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Ozone
2021-03-03 xiaoxuan.liu Add support for Linux GPU info with Vulkan backend
2021-03-02 lexa.knyazev Partially upgrade codegen to Python 3
2021-03-03 ynovikov Replace Win x64 dEQP GPU.FYI bots with chromium.angle bots
2021-03-04 angle-autoroll Roll SwiftShader from 106e01583a3a to 084529f3a9b9 (1 revision)
2021-03-04 angle-autoroll Roll vulkan-deps from 6c3f8d8c39b9 to c0db6ae3d87d (6 revisions)
2021-03-03 syoussefi Vulkan: Fix overlay graph widgets
2021-03-02 syoussefi Vulkan: Fix Overlay for prerotation
2021-03-02 syoussefi Vulkan: Workaround Overlay draw issue on Android

Created with:
  roll-dep third_party/angle

Change-Id: Ifb50462ee7be965e1bac8c377ef021614da56402
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45862
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
1 file changed
tree: 0122edfe6a2e09f544ce82f1a1909ae7d332033b
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. examples/
  5. generator/
  6. infra/
  7. scripts/
  8. src/
  9. third_party/
  10. tools/
  11. .clang-format
  12. .gitattributes
  13. .gitignore
  14. .gn
  15. AUTHORS
  16. BUILD.gn
  17. CMakeLists.txt
  18. codereview.settings
  19. CONTRIBUTING.md
  20. dawn.json
  21. dawn_wire.json
  22. DEPS
  23. DIR_METADATA
  24. LICENSE
  25. OWNERS
  26. PRESUBMIT.py
  27. README.chromium
  28. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.