commit | eebbdef81a2a112126c6eb66e21be9dd3c5d5b1e | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Mar 08 02:48:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 08 02:48:42 2023 +0000 |
tree | a1d5cb0e4a361624669e255bb4efa14b6b727e0c | |
parent | 068eb3ebdaf66b47264392bfbc708f871d0b45ee [diff] |
Split `BindingPoint` out of MultiplanarExternalTexture. This CL moves the `using` statement for `BindingPoint` out to its own file in `src/tint/writer/binding_point.h`. Usages of `tint::transform::BindingPoint` have been updated to `tint::writer::BindingPoint`. Bug: tint:1855 Change-Id: Ife7d92807e0a65b93f21158d73a60d5068fc5da9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123000 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.