blob: 84a6f8b02c35043d8c52820f8bac523ff5805c77 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, rg32ui) uniform highp uimage2DArray arg_0;
void textureStore_0ade9a() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
uvec4 arg_3 = uvec4(1u);
uint v = arg_2;
uvec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
void main() {
textureStore_0ade9a();
}
#version 460
layout(binding = 0, rg32ui) uniform highp uimage2DArray arg_0;
void textureStore_0ade9a() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
uvec4 arg_3 = uvec4(1u);
uint v = arg_2;
uvec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_0ade9a();
}