blob: e2d422a15c61fc342e4c70c9dd801c357bbeed63 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, r8) uniform highp image2DArray arg_0;
void textureStore_ae6a2a() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
uint v = arg_2;
vec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
void main() {
textureStore_ae6a2a();
}
#version 460
layout(binding = 0, r8) uniform highp image2DArray arg_0;
void textureStore_ae6a2a() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
uint v = arg_2;
vec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_ae6a2a();
}