blob: 0f1dfcac9a7ad20a6b0fdfe88a8e5d5bca30b020 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, r32f) uniform highp image2DArray arg_0;
void textureStore_dce0e2() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
vec4 arg_3 = vec4(1.0f);
int v = arg_2;
vec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
void main() {
textureStore_dce0e2();
}
#version 310 es
layout(binding = 0, r32f) uniform highp image2DArray arg_0;
void textureStore_dce0e2() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
vec4 arg_3 = vec4(1.0f);
int v = arg_2;
vec4 v_1 = arg_3;
ivec2 v_2 = ivec2(arg_1);
imageStore(arg_0, ivec3(v_2, int(v)), v_1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_dce0e2();
}