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ef1cce50e94c8d226f96f1dd788161dddc2ce123
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test
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tint
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expressions
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splat
/
with_swizzle
/
f16.wgsl
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// flags: --hlsl_shader_model 62
enable f16
;
fn f
()
{
var
a
=
vec2
<f16>
(
1.0h
).
y
;
var
b
=
vec3
<f16>
(
1.0h
).
z
;
var
c
=
vec4
<f16>
(
1.0h
).
w
;
}