commit | ef467c841ca4b4040ca963404a78fd5f08161067 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Jul 03 21:10:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 03 21:10:24 2024 +0000 |
tree | 0a4f696301be73e59842f17ec1d0660904c928c5 | |
parent | 224323ba99f24eddd7b04d4e13337a8258a5dbb1 [diff] |
[hlsl] Remove UserCall handling in DecomposeMemoryAccess. With the addition of the DirectVariableAccess transform we should not get a `UserCall` using a storage variable anymore, they should have all been removed. This Cl removes the `UserCall` option inside DecomposeMemoryAccess so we'll get an ICE if we end up here incorrectly. Bug: 349867642 Change-Id: I0b3f79171788ae3390ec68003a52beb885363af5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196635 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.