|author||jchen10 <firstname.lastname@example.org>||Wed Jun 22 03:14:26 2022 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Wed Jun 22 03:14:26 2022 +0000|
Skip Gamma and Gamut conversions for BT.709->SRGB This introduces a new field 'doYuvToRgbConversionOnly' in ExternalTextureParams to have the WGSL only do yuv->rgb conversion for better performance. User studies shows that users don't really care about the Gamma difference between 2.4 and 2.2. https://source.chromium.org/chromium/chromium/src/+/main:ui/gfx/color_space.cc;l=1022;drc=a1dbb594a6741a400db35fe3678e77bad2504ea4 Bug: dawn:1082 Bug: dawn:1466 Change-Id: I61c0fe65c5969d8a61c267c202c8dd64c259ed8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92901 Kokoro: Kokoro <firstname.lastname@example.org> Reviewed-by: Corentin Wallez <email@example.com> Commit-Queue: Jie A Chen <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.