commit | ef62ef77877a5b7ba3217a8b8401d3b57a3d696f | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Jun 05 18:46:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 05 18:46:16 2024 +0000 |
tree | e97fd4975b1ab3ee05cf6b008cb469ff4c56bd4c | |
parent | 7931eee500c8582760a10f56c801fbaa9b42ea6b [diff] |
GL: Rework the EGL loader to support future expansion. The EGL loader only loaded the few functions we needed. Rework it to handle extension, EGL 1.4 / EGL 1.5 as well as client extensions. Bug: 344814083 Bug: 344606402 Bug: 42241384 Change-Id: Ic79b8f12d3a48d29ad9a41447ddc3dfe33a08bc8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191141 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.