|  | Name: Unity WGSL testing shader source code | 
|  | Short Name: unity_boat_attack | 
|  | URL: https://github.com/Unity-Technologies/unity_web_research | 
|  | Version: N/A | 
|  | Revision: e6d6a394eba3bb743667b87b247550f5f036ff60 | 
|  | License: MIT License | 
|  | License File: LICENSE.md | 
|  | Security Critical: no | 
|  | Shipped: no | 
|  |  | 
|  | Description: | 
|  | Contains intermediate and compiled WebGPU Shading Language shaders from various | 
|  | Unity projects, to be used for shader compiler testing and profiling by WebGPU | 
|  | implementers. | 
|  |  | 
|  | Local Modifications: | 
|  | * Removed all shaders except those that we use in our benchmarking framework | 
|  | * Replace the `UNITY_RUNTIME_INSTANCING_ARRAY_SIZE` placeholder with a value |