commit | efbfce34b440b2de0208e59f30cd918622c33fc0 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Thu May 01 15:19:44 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 01 15:19:44 2025 -0700 |
tree | 228fddd0730c4bbd9c80dfc7b43d64f4d8dd7bdc | |
parent | a093612a610e58a05983527dca22097479dd780f [diff] |
[dawn][test] Fix include to not directly use generated header. - Needed for google3 roll because the autogen files are all private headers and we should be using the non-autogen one that includes the private ones instead. Change-Id: I81eec8e0fd517e848d0dfac6d7a25c59b8d3da62 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/240134 Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: Peter McNeeley <petermcneeley@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Auto-Submit: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.