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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/ProgrammableEncoder.h"
#include <cstring>
#include "dawn/common/BitSetIterator.h"
#include "dawn/common/ityp_array.h"
#include "dawn/native/BindGroup.h"
#include "dawn/native/Buffer.h"
#include "dawn/native/CommandBuffer.h"
#include "dawn/native/Commands.h"
#include "dawn/native/Device.h"
#include "dawn/native/ObjectType_autogen.h"
#include "dawn/native/ValidationUtils_autogen.h"
#include "dawn/native/utils/WGPUHelpers.h"
namespace dawn::native {
ProgrammableEncoder::ProgrammableEncoder(DeviceBase* device,
StringView label,
EncodingContext* encodingContext)
: ApiObjectBase(device, label),
mEncodingContext(encodingContext),
mValidationEnabled(device->IsValidationEnabled()) {}
ProgrammableEncoder::ProgrammableEncoder(DeviceBase* device,
EncodingContext* encodingContext,
ErrorTag errorTag,
StringView label)
: ApiObjectBase(device, errorTag, label),
mEncodingContext(encodingContext),
mValidationEnabled(device->IsValidationEnabled()) {}
bool ProgrammableEncoder::IsValidationEnabled() const {
return mValidationEnabled;
}
MaybeError ProgrammableEncoder::ValidateProgrammableEncoderEnd() const {
DAWN_INVALID_IF(mDebugGroupStackSize != 0,
"PushDebugGroup called %u time(s) without a corresponding PopDebugGroup.",
mDebugGroupStackSize);
return {};
}
void ProgrammableEncoder::APIInsertDebugMarker2(StringView markerIn) {
std::string_view marker = utils::NormalizeMessageString(markerIn);
mEncodingContext->TryEncode(
this,
[&](CommandAllocator* allocator) -> MaybeError {
InsertDebugMarkerCmd* cmd =
allocator->Allocate<InsertDebugMarkerCmd>(Command::InsertDebugMarker);
AddNullTerminatedString(allocator, marker, &cmd->length);
return {};
},
"encoding %s.InsertDebugMarker(%s).", this, marker);
}
void ProgrammableEncoder::APIPopDebugGroup() {
mEncodingContext->TryEncode(
this,
[&](CommandAllocator* allocator) -> MaybeError {
if (IsValidationEnabled()) {
DAWN_INVALID_IF(mDebugGroupStackSize == 0,
"PopDebugGroup called when no debug groups are currently pushed.");
}
allocator->Allocate<PopDebugGroupCmd>(Command::PopDebugGroup);
mDebugGroupStackSize--;
mEncodingContext->PopDebugGroupLabel();
return {};
},
"encoding %s.PopDebugGroup().", this);
}
void ProgrammableEncoder::APIPushDebugGroup2(StringView groupLabelIn) {
std::string_view groupLabel = utils::NormalizeMessageString(groupLabelIn);
mEncodingContext->TryEncode(
this,
[&](CommandAllocator* allocator) -> MaybeError {
PushDebugGroupCmd* cmd =
allocator->Allocate<PushDebugGroupCmd>(Command::PushDebugGroup);
const char* label = AddNullTerminatedString(allocator, groupLabel, &cmd->length);
mDebugGroupStackSize++;
mEncodingContext->PushDebugGroupLabel(std::string_view(label, cmd->length));
return {};
},
"encoding %s.PushDebugGroup(%s).", this, groupLabel);
}
MaybeError ProgrammableEncoder::ValidateSetBindGroup(BindGroupIndex index,
BindGroupBase* group,
uint32_t dynamicOffsetCountIn,
const uint32_t* dynamicOffsetsIn) const {
DAWN_INVALID_IF(index >= kMaxBindGroupsTyped, "Bind group index (%u) exceeds the maximum (%u).",
index, kMaxBindGroupsTyped);
ityp::span<BindingIndex, const uint32_t> dynamicOffsets(dynamicOffsetsIn,
BindingIndex(dynamicOffsetCountIn));
if (group == nullptr) {
uint32_t size = static_cast<uint32_t>(dynamicOffsets.size());
DAWN_INVALID_IF(size != 0, "The number of dynamic offsets (%u) is not zero", size);
return {};
}
DAWN_TRY(GetDevice()->ValidateObject(group));
// Dynamic offsets count must match the number required by the layout perfectly.
const BindGroupLayoutInternalBase* layout = group->GetLayout();
DAWN_INVALID_IF(
layout->GetDynamicBufferCount() != dynamicOffsets.size(),
"The number of dynamic offsets (%u) does not match the number of dynamic buffers (%u) "
"in %s.",
dynamicOffsets.size(), layout->GetDynamicBufferCount(), layout);
for (BindingIndex i{0}; i < dynamicOffsets.size(); ++i) {
const BindingInfo& bindingInfo = layout->GetBindingInfo(i);
// BGL creation sorts bindings such that the dynamic buffer bindings are first.
const BufferBindingInfo& bindingLayout =
std::get<BufferBindingInfo>(bindingInfo.bindingLayout);
DAWN_ASSERT(bindingLayout.hasDynamicOffset);
uint64_t requiredAlignment;
switch (bindingLayout.type) {
case wgpu::BufferBindingType::Uniform:
requiredAlignment = GetDevice()->GetLimits().v1.minUniformBufferOffsetAlignment;
break;
case wgpu::BufferBindingType::Storage:
case wgpu::BufferBindingType::ReadOnlyStorage:
case kInternalStorageBufferBinding:
requiredAlignment = GetDevice()->GetLimits().v1.minStorageBufferOffsetAlignment;
break;
case wgpu::BufferBindingType::Undefined:
DAWN_UNREACHABLE();
}
DAWN_INVALID_IF(!IsAligned(dynamicOffsets[i], requiredAlignment),
"Dynamic Offset[%u] (%u) is not %u byte aligned.", i, dynamicOffsets[i],
requiredAlignment);
BufferBinding bufferBinding = group->GetBindingAsBufferBinding(i);
// During BindGroup creation, validation ensures binding offset + binding size
// <= buffer size.
DAWN_ASSERT(bufferBinding.buffer->GetSize() >= bufferBinding.size);
DAWN_ASSERT(bufferBinding.buffer->GetSize() - bufferBinding.size >= bufferBinding.offset);
if ((dynamicOffsets[i] >
bufferBinding.buffer->GetSize() - bufferBinding.offset - bufferBinding.size)) {
DAWN_INVALID_IF(
(bufferBinding.buffer->GetSize() - bufferBinding.offset) == bufferBinding.size,
"Dynamic Offset[%u] (%u) is out of bounds of %s with a size of %u and a bound "
"range of (offset: %u, size: %u). The binding goes to the end of the buffer "
"even with a dynamic offset of 0. Did you forget to specify "
"the binding's size?",
i, dynamicOffsets[i], bufferBinding.buffer, bufferBinding.buffer->GetSize(),
bufferBinding.offset, bufferBinding.size);
return DAWN_VALIDATION_ERROR(
"Dynamic Offset[%u] (%u) is out of bounds of "
"%s with a size of %u and a bound range of (offset: %u, size: %u).",
i, dynamicOffsets[i], bufferBinding.buffer, bufferBinding.buffer->GetSize(),
bufferBinding.offset, bufferBinding.size);
}
}
return {};
}
void ProgrammableEncoder::RecordSetBindGroup(CommandAllocator* allocator,
BindGroupIndex index,
BindGroupBase* group,
uint32_t dynamicOffsetCount,
const uint32_t* dynamicOffsets) const {
SetBindGroupCmd* cmd = allocator->Allocate<SetBindGroupCmd>(Command::SetBindGroup);
cmd->index = index;
cmd->group = group;
cmd->dynamicOffsetCount = dynamicOffsetCount;
if (dynamicOffsetCount > 0) {
uint32_t* offsets = allocator->AllocateData<uint32_t>(cmd->dynamicOffsetCount);
memcpy(offsets, dynamicOffsets, dynamicOffsetCount * sizeof(uint32_t));
}
}
} // namespace dawn::native