| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| /* 0x0000 */ uint arr[50]; |
| }; |
| struct Buf { |
| /* 0x0000 */ uint count; |
| /* 0x0004 */ tint_array_wrapper data; |
| }; |
| |
| kernel void tint_symbol(device Buf& b [[buffer(0)]]) { |
| uint i = 0u; |
| while (true) { |
| if ((i >= b.count)) { |
| break; |
| } |
| uint const p_save = i; |
| if (((i % 2u) == 0u)) { |
| { |
| b.data.arr[p_save] = (b.data.arr[p_save] * 2u); |
| i = (i + 1u); |
| } |
| continue; |
| } |
| b.data.arr[p_save] = 0u; |
| { |
| b.data.arr[p_save] = (b.data.arr[p_save] * 2u); |
| i = (i + 1u); |
| } |
| } |
| return; |
| } |
| |