| RWByteAddressBuffer x_16 : register(u0, space0); |
| ByteAddressBuffer x_20 : register(t1, space0); |
| static uint3 gl_GlobalInvocationID = uint3(0u, 0u, 0u); |
| cbuffer cbuffer_x_24 : register(b2, space0) { |
| uint4 x_24[2]; |
| }; |
| |
| float getAAtOutCoords_() { |
| const uint x_42 = gl_GlobalInvocationID.x; |
| const float x_44 = asfloat(x_20.Load((4u * x_42))); |
| return x_44; |
| } |
| |
| float unaryOperation_f1_(inout float a) { |
| const float x_47 = a; |
| if ((x_47 < 0.0f)) { |
| return asfloat(0x7f800000u); |
| } |
| const float x_55 = a; |
| return log(x_55); |
| } |
| |
| void setOutput_i1_f1_(inout int flatIndex, inout float value) { |
| const int x_27 = flatIndex; |
| const float x_28 = value; |
| x_16.Store((4u * uint(x_27)), asuint(x_28)); |
| return; |
| } |
| |
| void main_1() { |
| int index = 0; |
| float a_1 = 0.0f; |
| float param = 0.0f; |
| int param_1 = 0; |
| float param_2 = 0.0f; |
| const uint x_61 = gl_GlobalInvocationID.x; |
| index = asint(x_61); |
| const int x_63 = index; |
| const int x_70 = asint(x_24[1].x); |
| if ((x_63 < x_70)) { |
| const float x_75 = getAAtOutCoords_(); |
| a_1 = x_75; |
| param = a_1; |
| const float x_78 = unaryOperation_f1_(param); |
| param_1 = index; |
| param_2 = x_78; |
| setOutput_i1_f1_(param_1, param_2); |
| } |
| return; |
| } |
| |
| struct tint_symbol_1 { |
| uint3 gl_GlobalInvocationID_param : SV_DispatchThreadID; |
| }; |
| |
| [numthreads(128, 1, 1)] |
| void main(tint_symbol_1 tint_symbol) { |
| const uint3 gl_GlobalInvocationID_param = tint_symbol.gl_GlobalInvocationID_param; |
| gl_GlobalInvocationID = gl_GlobalInvocationID_param; |
| main_1(); |
| return; |
| } |