commit | efd46ab6870ed76a7a8efb1fe8a2e297aae84100 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Fri Apr 05 22:34:22 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 05 22:34:22 2024 +0000 |
tree | 764e4eda1675836597a01c1d3dad7aa1a3bb7228 | |
parent | 8365f2c383ad29b3f4a462009c461c4f6bfdacd8 [diff] |
Split Norm16TextureFormats to two {Unorm,Snorm}16TextureFormats Bug: chromium:331771944 Change-Id: I615aa5a042b0e5a0120e09a813c9ab63cc915614 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182660 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.