blob: e81dd25b9b9e69ab6593e75b6931dbabf7a1e7f7 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32float, write>;
fn textureStore_c863be() {
textureStore(arg_0, vec2<i32>(1i), 1i, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_c863be();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_c863be();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_c863be();
}