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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_COMMON_INPUTSTATE_H_
#define BACKEND_COMMON_INPUTSTATE_H_
#include "Forward.h"
#include "RefCounted.h"
#include "nxt/nxtcpp.h"
#include <array>
#include <bitset>
namespace backend {
size_t IndexFormatSize(nxt::IndexFormat format);
uint32_t VertexFormatNumComponents(nxt::VertexFormat format);
size_t VertexFormatSize(nxt::VertexFormat format);
class InputStateBase : public RefCounted {
public:
InputStateBase(InputStateBuilder* builder);
struct AttributeInfo {
uint32_t bindingSlot;
nxt::VertexFormat format;
uint32_t offset;
};
struct InputInfo {
uint32_t stride;
nxt::InputStepMode stepMode;
};
const std::bitset<kMaxVertexAttributes>& GetAttributesSetMask() const;
const AttributeInfo& GetAttribute(uint32_t location) const;
const std::bitset<kMaxVertexInputs>& GetInputsSetMask() const;
const InputInfo& GetInput(uint32_t slot) const;
private:
std::bitset<kMaxVertexAttributes> attributesSetMask;
std::array<AttributeInfo, kMaxVertexAttributes> attributeInfos;
std::bitset<kMaxVertexInputs> inputsSetMask;
std::array<InputInfo, kMaxVertexInputs> inputInfos;
};
class InputStateBuilder : public RefCounted {
public:
InputStateBuilder(DeviceBase* device);
bool WasConsumed() const;
// NXT API
InputStateBase* GetResult();
void SetAttribute(uint32_t shaderLocation, uint32_t bindingSlot,
nxt::VertexFormat format, uint32_t offset);
void SetInput(uint32_t bindingSlot, uint32_t stride,
nxt::InputStepMode stepMode);
private:
friend class InputStateBase;
DeviceBase* device;
std::bitset<kMaxVertexAttributes> attributesSetMask;
std::array<InputStateBase::AttributeInfo, kMaxVertexAttributes> attributeInfos;
std::bitset<kMaxVertexInputs> inputsSetMask;
std::array<InputStateBase::InputInfo, kMaxVertexInputs> inputInfos;
bool consumed = false;
};
}
#endif // BACKEND_COMMON_INPUTSTATE_H_