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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_QUEUE_H_
#define DAWNNATIVE_QUEUE_H_
#include "dawn_native/Builder.h"
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
namespace dawn_native {
class QueueBase : public ObjectBase {
public:
QueueBase(DeviceBase* device);
// Dawn API
void Submit(uint32_t numCommands, CommandBufferBase* const* commands);
void Signal(FenceBase* fence, uint64_t signalValue);
private:
virtual void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) = 0;
MaybeError ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands);
MaybeError ValidateSignal(const FenceBase* fence, uint64_t signalValue);
};
} // namespace dawn_native
#endif // DAWNNATIVE_QUEUE_H_