commit | f0ed19be1f0995faa33750b2e1da069d32505c29 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Dec 13 12:12:50 2024 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 13 12:12:50 2024 -0800 |
tree | 0bd0bb3f5aae99ec75ddd2d7e3d0afe260f53a8e | |
parent | 897b39010dc84787a53378ac036ca6853bbec01b [diff] |
[dawn][metal] Use returned workgroup info for IR path Update Dawn's Metal backend to use the workgroup information returned by the Tint MSL backend, instead of getting it from the inspector. This is in preparation for moving more transforms into the IR backend. Bug: 380043961 Change-Id: Id908e491147387462a93b553647f486a1da161cc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219475 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.