blob: 03fbb66389fc7c6c07d579927e84f7b7e4b23659 [file] [log] [blame]
SKIP: INVALID
void f() {
matrix<float16_t, 2, 4> v = matrix<float16_t, 2, 4>((float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx);
}
[numthreads(1, 1, 1)]
void unused_entry_point() {
}
FXC validation failure:
C:\src\dawn\Shader@0x0000024EA5F81040(3,10-18): error X3000: syntax error: unexpected token 'float16_t'