commit | f102e1138be00f090cc0830c3ca50100c4781c8d | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Fri Jun 11 08:43:35 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 11 08:43:35 2021 +0000 |
tree | d94611c814d0270ab79eb30bbb9099adfcc367f4 | |
parent | 74f0c02044ca5d058f582c64b00c39e0f75e24f0 [diff] |
Enable Tint running Dawn try jobs on its CQ Set ACLs to allow calling the builders and create uniquely named builders, so there isn't a name collision. BUG=tint:734 Change-Id: Ic3e61eac6fcc2f097f8be778abaecde642bdd665 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54100 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.