| commit | f10395981d65788be14cbb42d7cfc878d5ec0b64 | [log] [tgz] |
|---|---|---|
| author | James Price <jrprice@google.com> | Wed Aug 27 14:51:39 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 27 14:51:39 2025 -0700 |
| tree | cd7e9c64c0937b0d3fc8ccafd23ea1a98021b44b | |
| parent | 907b69814af3fae89ad0eb5f3d7beb5cadeb7101 [diff] |
[OpenGL] Disable robustness and workgroup init based on toggles This just fixes some oversights from previous refactorings. Fixed: 441351759 Change-Id: Id23e8a015fd1a2b81ee4b335bc9e41af6b790fd0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/259497 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.