commit | f1057f73ff6f88d7ead4799cd9efb05d0d246087 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Aug 18 19:57:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 18 19:57:44 2023 +0000 |
tree | 179d3095a78ccb7fac69c5b3e3be8ae9c57194d6 | |
parent | 0e912988b3e23d8a90c16b0438c4a8ebe405e8c9 [diff] |
[spirv-reader] Fix normalize for negative scalars Map to sign() instead of always returning 1.f. Fixed: tint:2013 Change-Id: I993ca5a4e3f1508401ea7410492176ea5f419a37 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147721 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.