commit | f11197d3fd47bffc3ce5f0948ceb0ef3249bf8b7 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Wed Jul 02 20:29:25 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 02 20:29:25 2025 -0700 |
tree | ffcbd60e41689bf17008204267e63fb60e741e03 | |
parent | 23b4e29b671645ad69e5043ded840b01f5704ec1 [diff] |
[dawn][native] Use the new Defer options for MapAsync callbacks. - By using the new Defer option for the MapAsync callbacks, we can simplify the code a bit and avoid returning the Event everywhere. Bug: 412761228 Change-Id: Ic70dcac78a326e9a50d670c585bbf16d35f91218 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/249098 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.