| struct SB_RW { | |
| arg_0 : array<f32>, | |
| } | |
| @group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW; | |
| fn arrayLength_cdd123() { | |
| var res : u32 = arrayLength(&(sb_rw.arg_0)); | |
| prevent_dce = res; | |
| } | |
| @group(2) @binding(0) var<storage, read_write> prevent_dce : u32; | |
| @vertex | |
| fn vertex_main() -> @builtin(position) vec4<f32> { | |
| arrayLength_cdd123(); | |
| return vec4<f32>(); | |
| } | |
| @fragment | |
| fn fragment_main() { | |
| arrayLength_cdd123(); | |
| } | |
| @compute @workgroup_size(1) | |
| fn compute_main() { | |
| arrayLength_cdd123(); | |
| } |