|author||Corentin Wallez <firstname.lastname@example.org>||Fri Jan 10 13:28:18 2020 +0000|
|committer||Commit Bot service account <email@example.com>||Fri Jan 10 13:28:18 2020 +0000|
Add WGPUAdapterProperties and expose it in DawnNative The dawn_native::Adapter::GetPCIInfo/GetBackendType/GetDeviceType methods are now deprecated in favor of a method returning a webgpu.h AdapterProperties structure. Deprecated function are still available to avoid breaking Chromium or Skia compilation. This reduces the difference between dawn.json and webgpu.h BUG=dawn:160 Change-Id: Ib68fe1c4d1d87676c01c212c91f80fdd26056c56 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14541 Commit-Queue: Corentin Wallez <firstname.lastname@example.org> Reviewed-by: Kai Ninomiya <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.