| commit | f1b7bf976800a6fbd1760274ecb0155eee8335b1 | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Nov 28 09:06:21 2024 +0000 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 28 09:06:21 2024 +0000 |
| tree | 601bf31604b4cfd48e0c6a7957911334628dc8fa | |
| parent | 5a657da0d714a201775a0557063ddfcad3ad580e [diff] |
Roll ANGLE from b6b826b32b5b to 2dc072ec71cc (5 revisions) https://chromium.googlesource.com/angle/angle.git/+log/b6b826b32b5b..2dc072ec71cc 2024-11-28 cclao@google.com Vulkan: Switch PipelineLayout from AtomicBind* to AtomicSharedPtr 2024-11-27 cclao@google.com Vulkan: Switch ShaderModule to use SharedPtr 2024-11-27 geofflang@chromium.org Fix minimum caps for texture gather offsets. 2024-11-27 geofflang@chromium.org Fix minimum caps for draw buffers and compute invocations. 2024-11-27 lexa.knyazev@gmail.com GL: Enable ANGLE_texture_multisample on OpenGL ES If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,shrekshao@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: I8da81d03fd9128626732b99f6c33a653d03bdbda Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217115 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.