commit | 462577a0a632de3aee091fc4499b5dfef883c082 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Fri Mar 21 19:29:25 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 21 19:29:25 2025 -0700 |
tree | daa4144e71130c04e9eefbd8f3ff82a1b403f0a5 | |
parent | 6e987405d6e8e21b3225a79c2ffd8bd931e2f832 [diff] |
D3D11: Early exit WaitForIdleInstruction() if cmd context is invalid. Bug: 405401229 Change-Id: If71deef2f405845e115fdea86cb4426828dda80b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/232354 Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Auto-Submit: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.