blob: a74ca7fb3a161948fc05dd8c21444a61aa251877 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: S = struct @align(128) {
f:f32 @offset(0), @location(0)
u:u32 @offset(4), @location(1), @interpolate(flat)
v:vec4<f32> @offset(128), @builtin(position)
x:f16 @offset(160), @location(2)
y:vec3<f16> @offset(192), @location(3)
}
%b1 = block { # root
%output:ptr<storage, S, read_write> = var @binding_point(0, 0)
}
%frag_main = @fragment func(%input:S):void -> %b2 {
%b2 = block {
%f:f32 = access %input, 0u
%u:u32 = access %input, 1u
%v:vec4<f32> = access %input, 2u
%x:f16 = access %input, 3u
%y:vec3<f16> = access %input, 4u
store %output, %input
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************