| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: S = struct @align(128) { |
| f:f32 @offset(0), @location(0) |
| u:u32 @offset(4), @location(1), @interpolate(flat) |
| v:vec4<f32> @offset(128), @builtin(position) |
| x:f16 @offset(160), @location(2) |
| y:vec3<f16> @offset(192), @location(3) |
| } |
| |
| %b1 = block { # root |
| %output:ptr<storage, S, read_write> = var @binding_point(0, 0) |
| } |
| |
| %frag_main = @fragment func(%input:S):void -> %b2 { |
| %b2 = block { |
| %f:f32 = access %input, 0u |
| %u:u32 = access %input, 1u |
| %v:vec4<f32> = access %input, 2u |
| %x:f16 = access %input, 3u |
| %y:vec3<f16> = access %input, 4u |
| store %output, %input |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |