blob: ed631b5623952ea5b6ce43cb809b828f6b2b058d [file] [log] [blame]
#version 310 es
precision highp float;
layout(location = 0) out vec4 x_GLF_color_1_1;
struct buf0 {
vec4 r;
};
layout(binding = 0, std140) uniform x_7_block_ubo {
buf0 inner;
} x_7;
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float f = 0.0f;
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
f = 1.0f;
float x_33 = f;
float x_35 = f;
float x_37 = f;
float x_39 = f;
v = vec4(sin(x_33), cos(x_35), exp2(x_37), log(x_39));
vec4 x_42 = v;
vec4 x_44 = x_7.inner.r;
if ((distance(x_42, x_44) < 0.10000000149011611938f)) {
x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = vec4(0.0f);
}
return;
}
struct main_out {
vec4 x_GLF_color_1;
};
main_out tint_symbol() {
main_1();
main_out tint_symbol_1 = main_out(x_GLF_color);
return tint_symbol_1;
}
void main() {
main_out inner_result = tint_symbol();
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
return;
}