blob: f6f3d79ca45fc4b420079c696f0c708aebccc942 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba32uint, write>;
fn textureStore_d4aa95() {
textureStore(arg_0, vec3<u32>(1u), vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_d4aa95();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_d4aa95();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_d4aa95();
}